Garry's Mod

Garry's Mod

Navmesh Optimizer
Showing 51-60 of 66 entries
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Update: 28 Nov, 2022 @ 9:01pm

Fix obstacle merging

Update: 22 Nov, 2022 @ 11:15am

Add NAV_CROUCH check logic

Update: 22 Nov, 2022 @ 10:30am

Make navmeshAutoAttemptMerge public

Update: 21 Nov, 2022 @ 2:03pm

Big changes

Made fencetop detection more thorough
Added navmesh_generate_expanded
Added navmesh_generate_cheap
Added navmesh_override_expensive
Added navmesh_ischeap

Added some function documentation on workshop page.

navmesh_globalmerge_auto Will now only create expensive navmeshes when it starts off with one. ( or if it's forced to )

Update: 10 Nov, 2022 @ 11:55am

Add NAV_MESH_NO_MERGE check

Update: 26 Oct, 2022 @ 1:39pm

Fixed not merging fencetop areas

Update: 26 Oct, 2022 @ 11:49am

fix

Update: 26 Oct, 2022 @ 11:49am

Minor performance optimisations

Update: 24 Oct, 2022 @ 2:02pm

Explain differences between commands better

Update: 22 Oct, 2022 @ 12:20pm

new thumb + minor code changes