Total War: WARHAMMER III

Total War: WARHAMMER III

Cryswar's Leaders of Legend
Showing 1-10 of 35 entries
< 1  2  3  4 >
Update: 2 May, 2024 @ 1:59am

Another small update, changing the scaling of the Khorne skull skill from 3/8/15 to 5/10/15, aka sane numbers, because why the FUCK would I spend a skill point on 3% of anything aside from maybe ward save?

Also added a bonus to the lonely one of Skarbrand's skills because it just feels weird seeing all of his skills give 2+ decent bonuses while that one gave one underwhelming ability.

Update: 1 May, 2024 @ 7:44pm

Fixed Daemon Prince

Update: 1 May, 2024 @ 6:27am

Tentative update for Thrones of Decay. Adds new lords (and chaos lord of tzeentch from soc...) to the mod.

Due to some absolutely godawful CA changes to skill tree mechanics behind the scenes, this unfortunately breaks compatibility with old patches and saved characters - it's not my fault CA keep fucking up compatibility modding of all forms, I swear someone at CA hates anyone who even mentions the word 'compatiblity', but I digress. I had to move most skill entries down significantly in numbers, so there will likely be some newfound bugs and incompatibilities with similar mods.

So just to clarify, that's not me doing it intentionally, just, I had to in order to make the mod playable in ToD.

Update: 19 Apr, 2024 @ 10:18pm

Minor update that fixes a few incorrect corruption skills (most notably, changeling and festus), changes the text of the anti-corruption skill, and rebalances the recruit duration skill slightly.

Larger update after ToD hits.

Update: 3 Apr, 2024 @ 9:30pm

Minor update, mostly fixing some bugs. Also includes minor fixes to some Chaos Dwarf traits.

One notable change is that the Monsters redline skill now also buffs war machines (not chariots). Not much real impact for most factions, does help chorf Skullcrackers though.

Update: 10 Mar, 2024 @ 4:11pm

Fixed for 4.whatever we're on

Update: 26 Nov, 2023 @ 2:51pm

Aaand one more very small update because I forgot to update some of the unique Slann traits

Update: 26 Nov, 2023 @ 2:42pm

Updates mod for 4.1, including the following changes;

  • Adds the new Slann
  • Fixes several missing effects removed or altered in 4.1
  • Fixes some instances of Untainted effects displaying as red
  • Fixes Tzeentch hero barriers
  • Various other minor fixes

Update: 22 Sep, 2023 @ 10:12pm

Fixes various errors and bugs reported by users - thank you to everyone who let me know!

Also fixes Punitive, which was not reported but unintentionally nerfed in this mod

Update: 11 Sep, 2023 @ 1:09pm

Minor backend update. Don't worry about it. There is no war in Ba Sing Se.