RimWorld

RimWorld

HRG164hjo's Starbound Mod
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Update: 13 Nov, 2022 @ 8:35am

Changes since last update:

) Added new floors and bridges. Also a patch allowing using coral(Biomes! Island mod) and stones from Alpha Biomes mod to make the new floor.

Update: 10 Nov, 2022 @ 8:44am

Changes since last update:

1) Fixed a bug about the recipe of making glass.

2) Dead core. That should be interesting.

3) Retextured the three furnaces with the best texture currently I can make.

Update: 9 Nov, 2022 @ 11:51pm

Fix about goodwill and description. Now the empire won't be permenant hostile with you, if you choose Protectorate faction.

Update: 4 Nov, 2022 @ 9:47am

V1.0.0 - Initial upload. This mod contains:

1) New ores. That is coal, bone, glass, erchius, core fragment, diamond, copper, iron, tungsten, titanium, durasteel, aegisalt, ferozium, violium and solarium.

2) Weapons( mostly very long range) with fine textiles, except hunting bow.

3) Crafting stations. I tried to make textiles for them but gave up finally.

4) Research projects. Partly referred to FU's research system.

5) Special crafting spots for making dirt, sand, snow, ice, water and swamp water.

6) Crops with the best textures currently I can make.

7) Simple food cooked at campfire (or stove).

8) Simple wall made of dirt or ice.

9) New floors. All are with 0% flammability and no filth.

Changes of vanilla game:

1) Stack limit of some items.

2) Max hit points of wall, door, fence fencegate and coloum.

3) Fence is impassable.

4) Bushes can be sowed and harvested for plant fibre.

5) Make megascrenn television and telescope buildable.