Conan Exiles

Conan Exiles

Maelstrom 1.12.9
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Update: 1 Jan, 2023 @ 4:11pm

Added:

- Peckle.

Changed:

- Updated Amphora again.

Fixed:

- Rebuilt the soulless deathguard npc to fix crashing.

Update: 1 Jan, 2023 @ 3:21pm

Added:

- Peckle.

Changed:

- Updated Amphora again.

Fixed:

- Rebuilt the soulless deathguard npc to fix crashing.

Update: 1 Jan, 2023 @ 3:22am

Added:

- New items for alchemy. So many.
- Recipes and feats for alchemy. So, so many.
- Two new NPCs.
- Added 4 new items to serve as keys.
- Many new icons. Like... 39 of them. Most for alchemy, but some for other things, too.

Changed:

- Amphora got an update. Klyaphae's religion will be getting a few more weapons and her artifact will be updated soon :tm:
- Klyaphae altar effect changed a bit.

Fixed:

- Corrected the values on a weapon.
- Corrected the hitbox for some of the new decor.

Update: 30 Dec, 2022 @ 1:30am

Added:

- New icon for some old items.
- Precusor items for alchemy. Very, very many of them. Alchemy isn't fully implemented because the patch is rushed due to the fix down at the bottom... Woops.
- New decor items for world building.

Changed:

- Added light to some older items.

Fixed:

- For some reason the devkit decided one of the three fireflies wasn't actually a firefly swarm. Fixed that.
- Fixed durability that was somehow set to 0 on many of the new items, even though they previously had durability... :thinking:
- Maybe fixed a crash when one of my old NPCs is shot with an arrow. WTF? Either way, this is the reason for the emergency update.

Update: 29 Dec, 2022 @ 4:05am

Added:

- New icons for the quest items.
- New quest icon.
- Firefly particle in some colors at Kelt's request.
- A decorative beehive for Keket at her request which may or may not remain in because maybe you can turn the beehives off and the server will remember that setting.

Changed:

- Further reduced filesize.

Fixed:

- The thickets I added were disrespecting me and refused to be colored.

Update: 27 Dec, 2022 @ 4:31am

Added:

- New quest items.
- Many new icons courtesy of Tuka.
- Reimplemented the 5 thickets from Jebby Sag's place since we lost them from our other mods.
- Added Bat Swarm particle effect as a placeable.

Changed:

- Peckle.

Fixed:

- Dan's new NPCs refused to use weapons.

Update: 26 Dec, 2022 @ 4:04am

Added:

- 3 New NPCs for Dan.
- 6 New weapons which will come into play next season.
- 2 New quest items.
- 4 New dungeon items.

Changed:

- Adjusted the names of a variety of NPCs to make them more appropriate.

Fixed:

- Peckle.

Update: 24 Dec, 2022 @ 3:56am

Added:

- 2 Magic domes that may represent permanent zones of magic.
- New icons from Tuka for the new assets, including the previous 4 weapons.
- A new beam to represent other magic, maybe, either way they are cool.
- A new MiGo item for Dan.

Changed:

- Changed up how the new dual blades work in game because of the way the blueprint clones the existing weapon. Still experimenting with these.
- Made the Corn Crop, like the crops in MaelstromV2, not collide with the player.

Fixed:

- Peckle.

Update: 22 Dec, 2022 @ 4:00pm

Added:

- 4 new weapons, special thanks to Tiktaliik for the model edits!
- Test for new magic item.

Changed:

- Peck.

Fixed:

- Peckle.

Update: 16 Dec, 2022 @ 2:18pm

Added:

- New icon for the new axe.
- New pets for very bad necromancers, if they can figure out how to make them.
- New item for Dan.

Changed:

- Peck.

Fixed:

- New axe didn't do the damage it was supposed to. Woops.