DayZ
CC_weapons
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Update: 26 Dec, 2022 @ 7:50pm

Couple bug fixes and a new Firearm! The SSK...This thing fires the .950 JDJ round, made for Goodeness a buddy of mine over at GGG. Enjoy!

Update: 24 Dec, 2022 @ 12:18pm

Quick update to the Ma37 sound effect.

Update: 24 Dec, 2022 @ 12:51am

So I got in contact with a better model artist, and was able to upgrade the Automag model and textures, it looks alot better, I have also made a custom ammo model for the 44 Magnum rounds as they came with the model! Thank you Energiewerke! Also fixed some lod qualitys for better server performance for the Carcano, all the ammo types, and added two more firearms! The first one is a Sci Fi request made for a laser/energy type weapon, I simply named this Strange Rifle, it takes batteries. I have also added the MA37 assault rifle from the Halo franchise, it is chambered in 5.56 for now and takes stanag mags. 762x51 seemed op for a fully auto weapon that cycles as fast as the m4's current reload states. This can be changed if requested! Enjoy folks and Merry Christmas!

Update: 22 Dec, 2022 @ 11:41am

Various fixes and other boring stuff that ill list. Fixed multiple model proxy attachments ( slightly jittery ). Fixed some textures (more to come). Fixed custom ammo not stacking on rack/unload. Adjusted class names for organization, changed larger caliber ammo effects. Added two new firearms! The Desert Eagle XIX and the Triple Action Thunder .50 BMG pistol! ( Yes its a real gun. Look it up, its neat.) Enjoy folks!

Update: 18 Dec, 2022 @ 1:32pm

Fixed more inventory view issues with some of the custom magazines, (hopefully the rest). Added missing faces for textures on multiple models. Added a new firearm! The Auto 9 from RoboCop. This weapon will use the Berretta 93R magazines as it is simply a custom version of that weapon. Enjoy!

Update: 16 Dec, 2022 @ 7:55pm

Fixed bounding box for Barret mag. Added two new firearms! The HKG3, and the Steyr Pflager Katsumata Series-D Blaster... (Deckard's gun from Blade Runner). Enjoy folks!

Update: 13 Dec, 2022 @ 6:42pm

Bugfixes for various config's. You know me, I won't force an update just for some goofy bugfixes...Added new firearm! The Barrett M82! Oh yeah, enjoy that one!

Update: 12 Dec, 2022 @ 7:35pm

Fixed an issue with the Automag magazine unloading. Added the proxy attachments for a silencer and small optic for the 93R. Added a new firearm! The Carcano Modello 1891 infantry rifle, this update also includes the 6.5×52mm Carcano round. I have updated the types in the file pack to reflect all recent changes. Enjoy!

Update: 11 Dec, 2022 @ 8:32pm

Updated some inventory views, updated textures on multiple weapons. (planned texture rework once substance painter sub is purchased in future). Added two new firearms! Beretta 93R and the Auto Mag Pistol. The automag is chambered in .44 magnum and quite powerful. Custom ammo texture to come in future updates!

Thanks for the love folks, and as usual let me know if you have any suggestions or ideas!

Update: 4 Dec, 2022 @ 8:43pm

Added LOD point merging to Spas 12 ( I forgot like an idiot ). Added new gun for the trouble! Custom AR 15.