Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
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Update: 26 Dec, 2022 @ 12:01pm

- HEAT Missiles

Update: 21 Dec, 2022 @ 10:04am

- Update missile and mine component icons

Update: 7 Dec, 2022 @ 11:30am

- Modular nuclear missiles are now a thing.

Update: 1 Dec, 2022 @ 1:01pm

Update: 1 Dec, 2022 @ 12:55pm

- Redo balance for modular missiles.
- Modular missiles have appropriate death explosions.

Update: 28 Nov, 2022 @ 12:54pm

- Update graphics for modular mines

Update: 23 Nov, 2022 @ 1:25pm

- Attempt fix for modular missile loader interfering with missile parts of different types.
- Modular mines now require tech purchase.
- Updated recommended crew of modular missile and mines.

Update: 22 Nov, 2022 @ 2:37pm

Implemented modular mines

Update: 14 Nov, 2022 @ 10:48am

- Rebalanced missile modules, removing most of their downsides
- Payload module now has diminising returns but also slightly increases explosion radius

Update: 13 Nov, 2022 @ 1:12pm

- The 4 major missile stats are now all visible
- Experimental fix for missiles getting deleted on save and reload