Black Mesa

Black Mesa

[OUTDATED] H.E.C.U. Realism Expanded - Different Look
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Update: 22 Jun, 2024 @ 3:50am

////V12.0.1.////

* - Removed all female engineers and office workers
* - Changed 4th guard in AM due to his weird and annoying appearances in other chapters
* - Changed Dr. Steinman in LC (female engineer -> regular female scientist)

Update: 13 Feb, 2024 @ 6:36am

////V12.1.////

* - Fixed "jellish" legacy pilots ragdoll

Update: 12 Feb, 2024 @ 4:51am

////V12////
So, what do we have this time? Hmm, well, decent.

SOLDIERS:
* - Squad of cloakers has been expanded. Now, in addition to the usual version, there may be invisible: 1) black ops with a shield, 2) black ops in HEV suit, 3) heavy black ops, 4) heavy black ops with a shield. The last two with a small chance can be grenadiers.
* - Added two new version for an ordinary operative with a shield (skull and bone/invisible shield). They can also wear a bandage in eye.
* - The HECURE cut content pilot was completely restored. Now, with a little chance, you can meet him in your way.
* - Changed black ops pilot: now he constantly wears a balaclava. Also now he has an alternative version and specific gibs.

ALIENS:
* - added a kick to the vortigaunts. Now in the small room they are more dangerous.

OTHER:
* - The chances of a meeting with bulletproof soldiers have changed. Now the new invisible units took place on a par with the rest.
* - Two characters are added to the mod's files. If you find them - i will give you my respect.
* - The chances of the appearance of pilots are slightly raised and reduced by an ordinary tanker.
* - In "Forget about Freeman" a guard is changed for a blue HEV suit to guard in orange.
* - Black ops pilot in the hangar №7 is changed to an alternative version, who close to the pilot from the cut HECURE content
* - Several soldiers in "On a Rail" chapter are replaced by new invisible types
* - One commander was replaced in one of the last battles at FAF. Now he is an invisible heavy black ops with shield.

Update: 2 Feb, 2024 @ 12:24pm

////V11.2.1.////

* - Changed scientist in the UC, room with microwave. Now zombie eats there gray guard.

Update: 30 Jan, 2024 @ 11:24pm

////V11.2.////

* - Added missing model for docile reporter (Standart Version)

Update: 30 Jan, 2024 @ 2:34am

////V11.1.////

* - Added back to bo tanker him PDA.

Update: 29 Jan, 2024 @ 1:26am

////V11////

* - Added missing in previous version model female scientist for correct work female engineers
* - Fixed two mistakes in character_manifest (with admin Goodman and one commander - radio operator)
* - Added warning and specific file for them, who uses Xenians Variety Pack
* - Changed bodies in Forget About Freeman (but they only can be seen in BMCERHR Chapter Overhaul by Black Mesa Security officer)
* - Changed black ops tanker (Removed PDA, but now he get balaclava)

Update: 22 Jan, 2024 @ 3:57pm

////V10////

I'll put all things into categories.

SCIENTISTS
* - Added female engineers and office workers in white shirts (thanks for permission from Black Mesa Security officer)
* - Dr. Steinman from the Lambda team is now an engineer

GUARDS
* - Added a new type of guards - surviving scientists wearing body armor over their robes. There are two types - standard and white pants

SOLDIERS
* - Commanders - radio operators now wear all types of berets and commander caps (except for bernard cap. Personal reasons)
* - The deserter in beginning FAF has been replaced. Now he is the black ops commander - radio operator. Rest in peace pilot...

ALIENS
* - Now all alien grunts wear completely bulletroof armor. But only in "Standart" version. Because, y'know. I'm not monster. Y e t.

Update: 6 Jan, 2024 @ 4:21am

////V9.2.////

* - Fix "Standart" character_manifest. No more broken black ops tanker in FAF chapter.
* - Removed one last red guard

Update: 4 Jan, 2024 @ 5:06am

////V9.1.////

* - Now the helmets of a regular tanker and his black ops version are of different colors