Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Kingdom Annexation
Showing 1-10 of 12 entries
< 1  2 >
Update: 20 Mar, 2023 @ 3:07pm

Fixed crash on 1.1.1 version of the game.

Update: 10 Dec, 2022 @ 3:01am

Fixed issue with ruling clan being eliminated after AI annexation

Increased range of configuration for required culture controlled fiefs setting - it will allow you to change Minimum culture fiefs to 0% so that you can perform annexation when you're using DynaCulture and run into scenario of having 0% of enemy culture fiefs despite conquering their land.

Update: 9 Dec, 2022 @ 3:22pm

Cheats that will help you to revassalize rebel clans if you don't want this behavior and you have overriden previous save files.

annexation.vassalize_all_rebels [kingdom] - all rebel clans against given kingdom (only applies to annexation related rebels) will make peace with this kingdom and join it as vassals (e.g. annexation.vassalize_all_rebels northernempire).

annexation.vassalize_clan [kingdom] [clan] - given clan will join given kingdom (e.g. annexation.vassalize_clan northernempire julios).

If you have saved your game with Annexation mod disabled since annexation happened, game doesn't know which clans are rebels as saving the game without mod erased all mod's data. In that case enable mod again and use vassalize_clan command for each rebel clan (you can find them in encyclopedia after opening list of clans and filtering for cnemy clans. Some of them might not be related to annexation (e.g. city rebellion), but from there you should be able to realize which ones you want to fix.

If you don't want to use rebels mechanics please set minimum collaboration chance to 100% in Mod Options menu - all clans of annexed kingdom will join annexing kingdom in that case.

Update: 5 Dec, 2022 @ 1:16pm

After annexation ruler clan and some of the vassals will join annexing kingdom and some clans will became kingdomless rebels that will declare a war against annexing kingdom.
- You can configure minimum and maximum chance of clans of joining the annexing kingdom
- The better relations of clans with annexing and annexed kingdom's leaders, the closer to maximum value actual chance of collaboration will be
- Clans that decided not to collaborate are not part of any kingdom anymore and you can execute them with lower relation penalty (configurable in mod options)

Update: 30 Nov, 2022 @ 3:57pm

You can now configure below options in Mod Options menu:
- Maximum amount of fiefs of annexed kingdom
- Maximum relative strength percentage of annexed kingdom
- Minimum culture fiefs percentage

Update: 29 Nov, 2022 @ 12:53pm

Fix crash when annexing kingdom's leader becomes part of annexed kingdom.

This happens after making peace during civil war feature of Diplomacy mod.

Annexation mod is making peace between rebel faction and parent kingdom when rebel faction is annexing parent kingdom
After making peace with your parent kingdom you're becoming part of that kingdom again - this is triggered by Diplomacy mod
Next action of Annexation mod is to destroy kingdom that you're about to annexate - but at this point you're already part of this kingdom since Diplomacy removed your rebel kingdom and your demands have been satisfied
Destroying a kingdom which still has some clans results in destroying those clans and killings all their characters - including you and this eventually leads to a crash
Reported here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2890216380/3596716230217848024/#c3596716230219693217
And probably here as well:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2890216380/3596716230227315274/

Update: 22 Nov, 2022 @ 1:46pm

AI rulers will now also perform annexation when they meet criteria
Fix for crash when rebellion happened after annexation of some kingdom

Update: 19 Nov, 2022 @ 1:44pm

AI rulers will now also perform annexation when they meet criteria
Fix for crash when rebellion happened after annexation of some kingdom

Update: 19 Nov, 2022 @ 6:23am

Fix possible crash when users of DynaCulture will not have any fiefs of given culture

Update: 18 Nov, 2022 @ 6:55pm

Fixed crashes during conversation with clanless or kingdomless NPCs