Garry's Mod

Garry's Mod

[simfphys] Randy's Extra Functions
Showing 11-20 of 28 entries
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Update: 17 Jan, 2023 @ 5:21am

* Fixed missing files in MP

Update: 15 Jan, 2023 @ 3:04am

* Code has been arranged a little better internally
* Reverse gear transmission sound has been altered. It is now identical to how it worked in GTA:SA (with sounds)

Update: 7 Jan, 2023 @ 9:17am

* Presets now no longer disable random colors and bodygroups.

Update: 7 Jan, 2023 @ 3:43am

+ Presets have been added for use on vehicles. This is basically a neat way to have vehicles spawn with a specific skin and bodygroup combo

Update: 5 Jan, 2023 @ 12:28pm

+ Added a feature for cars to spawn with random amounts of fuel in their tank. This has been added to the options menu as well.

* The options menu should now refresh when clicked, this should be noticeable on servers mainly

Update: 1 Jan, 2023 @ 1:31pm

* Hotfix for netcode, again

Update: 1 Jan, 2023 @ 1:16pm

* Netcode fixes. Hopefully the last update for now

Update: 1 Jan, 2023 @ 12:44pm

* The simfphys tab options menu has been rearranged slightly, and the cvars have changed. There's now clientside and serverside options seperately.

Update: 23 Dec, 2022 @ 4:28am

* Swapped out math.random for math.Rand as it's more accurate with floating point values, technical stuff blah blah

Update: 23 Dec, 2022 @ 3:55am

+ It is now possible to adjust the ignition times per vehicle.
* If an ignition fails, it will no longer be automatically re-tried if "Engine auto start/stop" is not turned on in the client settings.