Arma 3
KJW's Two Primary Weapons
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Update: 14 Feb @ 6:03pm

- oops those were the exact same files lol

Update: 14 Feb @ 5:57pm

- Properly fix loadout validation now

Update: 12 Feb @ 4:01pm

- Bugfix for my bugfix for my bugfix (I forgot a bracket)

Update: 12 Feb @ 3:18pm

- Bugfix for my bugfix

Update: 12 Feb @ 6:49am

- Attempt to fix nonsensical script error with nonsensical solution
- Remove RPT logging, add better exit condition

Update: 22 Jan @ 11:34am

- Fix loadout validation script error

Update: 7 Oct, 2024 @ 3:33pm

- Add loadout validation

Update: 30 Sep, 2024 @ 7:41am

- Enabled support for more than one shown weapon
- MODDED POSITIONS WILL NEED TO NEST THEMSELVES ONE DEEPER IN AN ARRAY FOR THIS

Update: 16 May, 2024 @ 3:24pm

- Netcode changes

Update: 9 May, 2024 @ 6:10am

- fixed config error with anims