Arma 3
KJW's Two Primary Weapons
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Update: 11 Aug, 2023 @ 5:14am

- COMPLETE rewrite based on the code used in Two Secondary Weapons.
- Same CBA Options as Two Secondary Weapons, along with different positions.
- Loadouts will now save their information properly.

Update: 26 May, 2023 @ 7:33am

- Updated to remove a deprecated setting and add an option to allow players respawning with the second primary weapon.

Update: 19 Feb, 2023 @ 5:36am

- Accidentally updated with the wrong version of the pbo. whoops...

Update: 18 Feb, 2023 @ 12:57pm

MAJOR update.
- Removed need for compatibility patches. Should work with any gun now.
- Allowed you to see your attachments on your guns with some wizardry.
- Minor bugfix.

Update: 18 Feb, 2023 @ 4:32am

- Fixed cosmetic bug with invisible magazines being added to inventory.

Update: 30 Jan, 2023 @ 1:53pm

- POSSIBLE fix for incorrect weapon being selected after swapping weapons. Please leave feedback in the comments with mods and such if your primary weapon is not equipped after swapping.

Update: 13 Jan, 2023 @ 2:41pm

- Hotfix for script error being caused by incorrect variable calling with shotgun handler.

Update: 12 Jan, 2023 @ 4:56pm

- Stopped players being able to duplicate shotguns upon death by taking one off their back.
- Allowed second primary weapon to be looted by other players.
- Stopped second primary weapon showing in vehicles as was causing pretty goofy looks when travelling at speed. If there is sufficient demand I will add a toggle in CBA settings to re-enable this.
- Included .bikey file.
Any issues let me know in the comments as normal and I'll do my best to try rectify issues.

Update: 31 Dec, 2022 @ 12:40pm

- Workaround for what I believe to be an engine limitation causing the most loaded magazine to be loaded into the gun by default. Please let me know if there are any issues with magazine deletion or incorrect magazines being loaded into the gun (i.e not the one you switched with)

Update: 28 Dec, 2022 @ 7:36am

- Fixed bug with an unnecessary magazine removal. Any issues let me know as per usual.