Total War: WARHAMMER III

Total War: WARHAMMER III

Peacehammer - Recruit all units
Showing 1-9 of 9 entries
Update: 5 May, 2024 @ 4:48am

Update: 19 Sep, 2023 @ 5:43pm

Aaaand another update, buildings added to Changeling!

Update: 19 Sep, 2023 @ 5:32pm

Minor update to fix Mutalith Vortex Beast being available for hordes but not normal factions

Update: 18 Sep, 2023 @ 11:05pm

Adds Shadows of Change units to the buildings as usual

Adds all RORs to each player's ROR pool on turn 1. Do what you must.

Update: 12 Jun, 2023 @ 2:42am

Update: 18 Apr, 2023 @ 10:47pm

Updated for chorfs

Update: 2 Dec, 2022 @ 10:33pm

Darkshards fixed (again).

Added an extra effect to the AI to make sure they don't acquire any of the mod's buildings, since my previous block wasn't catching everything. Completely unchanged for the player.

Update: 30 Nov, 2022 @ 12:30am

Added a third tab for special units, beginning with Lizardmen Blessed Spawnings.

Also followed CA's example and added the Blessed Spawning stat buffs to every faction's innate traits, because for some godawful reason 80% of a Blessed unit's special stuff is added via effect instead of innate to them, why god why?

Update: 28 Nov, 2022 @ 12:16pm

Initial release