RimWorld

RimWorld

Bill Doors' Framework
Showing 21-30 of 67 entries
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Update: 21 Jan @ 10:18am

[Auto-generated text]: Update on 1/21/2025 6:17:52 PM.

Update: 14 Jan @ 6:43am

[Auto-generated text]: Update on 1/14/2025 2:43:35 PM.
Projectile offset for vanilla (verb-free! relies on a slightly fragile transpiler)
Non-snap turret and turret fire arc for vanilla and CE (atm only non snap turrets are affected by fire arc restriction)
predefined character framework

Update: 7 Jan @ 9:20pm

[Auto-generated text]: Update on 1/8/2025 5:20:13 AM.

Update: 25 Sep, 2024 @ 10:43pm

[Auto-generated text]: Update on 9/26/2024 6:43:45 AM.

Update: 18 Sep, 2024 @ 2:55am

[Auto-generated text]: Update on 9/18/2024 10:55:28 AM.

Update: 17 Sep, 2024 @ 1:23pm

Removed old obsolete LGIS turret loading code in favor of more optimized universal hauling code.
Major change in universal hauling code for supporting multiple Irefuelable instance on the same thing. Did extensive testing and debugging and should be fine now.

Update: 7 Sep, 2024 @ 10:06am

Improved and standalone interfaced hauling.
Multiple items supported by display shelves.
Comp for designating items to be hauled to display.

Update: 3 Sep, 2024 @ 8:33pm

[Auto-generated text]: Update on 9/4/2024 4:33:43 AM.

Update: 2 Sep, 2024 @ 10:04pm

[Auto-generated text]: Update on 9/3/2024 6:04:32 AM.

Update: 26 Aug, 2024 @ 8:40am

[Auto-generated text]: Update on 8/26/2024 4:39:49 PM.