Arma 3
[SP] Enduring Freedom (3 Campaigns + 8 Scenarios)
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Update: 14 May, 2023 @ 1:32pm

ADDED
- Full Polish translation of the mod, courtesy of honger on Steam

FIXED
- Fixed US Special Weapons crates not having SR-25 magazines

Update: 26 Apr, 2023 @ 12:15pm

ADDED
- NEW BONUS MISSION! More Than Meets the Eye (Support): As two members of the Australian 4 RAR Commandos, help maintain vital infrastructures during Operation Perth in 2006, and later support Coalition forces during a daring raid on an enemy compound. Last mission of the 3-part operation that I've been covering recently. I've taken some more liberties with this one, mostly to make the first half of the mission more engaging. All in all, long and hard mission; if you've played the previous two parts, you sort of know what to expect. Unlock this mission by assassinating an HVT with a precision shot and scoring more than 600 points in the Overwatch portion of More Than Meets the Eye (if you've already done it before this update, the mission should be unlocked). You can find this mission in the Scenarios tab, under a new folder called "Lions of Kandahar Bonus Scenarios".
- New custom Oregon National Guard insignia for the US soldiers stationed in Kandahar Airfield
- New Workshop images
- New 4 RAR briefing loadouts

CHANGED
- RHS RPG-18 changed to new Global Mobilization RPG-18
- Slightly tweaked Leopard C2 skin
- One vehicle in More Than Meets the Eye has changed position

REMOVED
- Removed most US armoured vehicles, except the M113 (they were all in Iraq, not Afghanistan)

Update: 22 Apr, 2023 @ 12:43pm

FIXED
- Fixed Netherlands flag marker on More Than Meets the Eye

Update: 22 Apr, 2023 @ 10:47am

ADDED
- New dependencies: Global Mobilization and Prairie Fire CDLCs (if you don't own them, the compatibility patches on the Workshop *should* work)
- New weapons for the Taliban: RPD, DP-27, Type 56, IZh-54, RPG-2, RPG-18 (rare), MG3 (rare), Mosin M1891, scoped Mosin
- Added M136 and M3 MAAWS to ODA 331's briefing loadouts (the latter was specifically mentioned in the book)
- New and improved Canadian and Dutch uniforms (retextures from SOG and GM, respectively)
- Added three Leopard C2s to Falcon Summit

CHANGED
- Updated the reload animation of the following weapons: M9, Browning HP, PKM, M14, M203, M24 SWS, Type 56, Mk 12 SPR, Taurus Tracker
- CUP/RHS weapons have been mostly replaced by their SOG counterparts
- Slightly overhauled DCU texture so it's darker
- Dutch soldiers now use actual C7A1s from GM
- Portuguese paratroopers now use actual G3A4s from GM
- Romanian forces now use MPi-AKS-74s from GM (closest thing there is to the PM md. 86)
- 2B14 Podnos replaced by Type 53 mortar (Chinese copy of the Soviet BM-37 mortar actually used by the Taliban)

REMOVED
- Removed Dutch KCT uniforms (they were unused and I'll have to adapt them to the GM model anyway)
- Removed Dutch camo for the M113 (they're now olive green)
- Removed Australian flag marker (SOG already has one)

Update: 13 Apr, 2023 @ 5:12am

CHANGED
- Expanded the text explaining the mission unlock requirements for More Than Meets the Eye (Overwatch)

Update: 11 Apr, 2023 @ 12:38pm

REMOVED
- That file wasn't supposed to be there

Update: 11 Apr, 2023 @ 12:02pm

ADDED
- Added one more step towards completing an objective in More Than Meets the Eye (Assault)
- The Australian outpost in More Than Meets the Eye is actually visible now (in preparation for the next bonus mission)

CHANGED
- Changed all campaign-specific actions to "hold actions" (the ones from the Laws of War campaign) and added some animations to go along with some of them
- Changed Australian outpost marker position and name in More Than Meets the Eye
- Mission 8 now doesn't advance until you actually set up the mortar

REMOVED
- Removed the "[Initializing scripts]" message at the start of a couple of missions

FIXED
- Fixed Zack not having his uniform in Mission 1
- Fixed some ANA soldiers not having weapons or animations in Mission 2
- A couple of localisation fixes

Update: 8 Apr, 2023 @ 9:41am

ADDED
- NEW BONUS MISSION! More Than Meets the Eye (Overwatch): Set during Operation Perth in July 2006 and based on a true story, Coalition special forces have planned an airbourne night assault on an enemy compound in the Chora Valley to assassinate a local commander. Part 2 of the 3 missions I've planned for this same operation. This one is almost identical to the Assault mission, except you play as a sniper and can request AC-130 fire support wherever you want. Unlock this mission by destroying a cache in the Assault portion of More Than Meets the Eye (if you've already done it before this update, the mission should be unlocked). You can find this mission in the Scenarios tab, under a new folder called "Lions of Kandahar Bonus Scenarios".
- Added a retextured version of the S & S DCU (personal preference and also to equate it to my other DCU-pattern uniforms) and added a USAF variant for all the JTACs
- New JTF 2 briefing loadouts
- New Workshop image

CHANGED
- RHS M24 sniper rifle now has a more accurate reload animation
- Australian "Coyotes" replaced by "Land Rover 110s" (standing in for the SRVs that the 4 RAR commonly used IRL)
- All American DCUs replaced by the new variant described above
- Slightly changed Ron's appearance
- Moved Australian base marker in More Than Meets the Eye

REMOVED
- Deleted a random baddie driving a tractor in Mission 8, now the optional objective should be easier to complete

FIXED
- The AC-130 in More Than Meets the Eye actually lands its shots now
- Fixed mission failure trigger in More Than Meets the Eye
- Player character now has a backpack in More Than Meets the Eye (it's kinda necessary for one task)
- Fixed a technical in More Than Meets the Eye driving through a river and screwing up the engine
- Fixed a missing task description in Mission 8

Update: 3 Apr, 2023 @ 9:53am

FIXED
- Fixed the player not having a toolkit in Mission 5

Update: 30 Mar, 2023 @ 12:29pm

Kid named I spent way too much time on this update:

ADDED
- NEW BONUS MISSION! More Than Meets the Eye (Assault): Set during Operation Perth in July 2006 and based on a true story, Coalition special forces have planned an airbourne night assault on an enemy compound in the Chora Valley to assassinate a local commander. This is one mission of the three I've got planned for this same operation, each mission from a different point of view. Unlock this mission by completing the optional objective in Mission 6 of the main campaign or, if you wanna jump straight into the action, go to "Documents\Arma 3\yourprofile.Arma3Profile", scroll down to activeKeys[]=, add a comma to the last item on the list and add the following key to the list, inverted commas included: "MWB_LoK_1B4_Unlock_Key". You can find this mission in the Scenarios tab, under a new folder called "Lions of Kandahar Bonus Scenarios".
- New dependencies: 3CB Factions, Australian Commando Weapons Pack, Hunters Valley, Bushmaster
- Incorporated and slightly modified taro8's custom random guerrilla script for the enemy and civilian factions - now, enemy units will have random weapons and outfits from a predetermined list, and civilians will have more outfit variety
- Choppy port of the LRPV from the Arma 2 ANZAC mod (just a prop, I can't get it to work properly), credit to TheSun for the original model
- New custom Australian Commando, SASR and pilot uniform, vest and boonie skins
- New custom Dutch KCT uniform skins (not in use yet, planned por a possible future mission)
- New custom Canadian uniform, helmet and boonie hat skins
- New custom Australian Chinook skin
- New custom ANA and ANP Ford Ranger skin
- New custom Australian flag marker
- New JTF 2 briefing loadouts
- New Workshop images

CHANGED
- Massive overhaul of the enemy and civilian factions: they now use higher quality outfits and new weapons from 3CB, and taro's randomiser script allows for much more variety, richness and insurgent-like feeling
- Modified one config line of some weapons to make them use higher quality reload animations from other mods (mostly NIArms). Weapons afected by this are: all AR-15-type weapons + M203s (RHSUSAF/TFC-CAF/ACWP), RPK (RHS Additions), M1911 (RHSUSAF), SKS (3CB), Lee-Enfield (3CB), and PKM (RHS)
- All custom vehicle textures are now integrated into their respective configs instead of scattered around mission folders so as to reduce file bloat
- Changed Portuguese uniform to a more accurate one
- Changed Canadian uniforms/helmets/boonies to new ones
- ANA/ANP Hiluxes replaced by Ford Ranger lookalikes and Datsuns replaced by Hiluxes
- Most enemy and civilian vehicles are now from 3CB instead of CUP
- Reordered bonus scenarios in chronological order

REMOVED
- Removed dependency: NIArms MP5 SMGs

FIXED
- Fixed colour correction of all missions set in the Reshmaan Province terrain (for some reason, it has a slight white haze)
- Slightly overhauled a trigger in Beschermengelen so the AI doesn't get stuck in one objective
- Fixed some enemies in Rugby appearing unnoticed
- Fixed a variable in Falcon Summit
- Fixed an unimplemented localisation key
- Fixed Rusty's name not appearing in a conversation in Mission 6
- Fixed a couple of missing lines in Mission 6