Total War: WARHAMMER III

Total War: WARHAMMER III

OvN Lost Factions: Fimir
Showing 41-50 of 112 entries
< 1 ... 3  4  5  6  7 ... 12 >
Update: 20 Jan, 2024 @ 2:49am

2024/JAN/20 Rhox
- Gave access to the Ogham stones landmark
- Added Bog Octopus to fimir_untamed_monsters unit_set

Update: 18 Jan, 2024 @ 12:05am

2024/JAN/18 Rhox
- Added rebel faction (Proper flag will come later)
- Added Siege weapon script for Fimir Rebels&Rogue (Vanilla script will still scream out for script errors though)
- Fixed the issue of ovn_fim_enable_army_ability_cursed_mist_HIDDEN having priority and is shown in the effect bundle
- Changed the path to icon_minimize_up.png in the TWUI as it was limited to Wh3 only
- Changed Hellmother's Crown to an enchanted item from Armour
- Changed Fimir's incident and dilemma to show one in its own path rather than just faction for all of them
- Removed pre-battle charge ability ovn_fimir_spell_mastery_X's phase display and audio as it's showing for all of the units for all of the battle duration
- Gave access to the Fu-Chow port

Update: 9 Jan, 2024 @ 7:05pm

2024/JAN/10 Rhox
- Added name for the QB faction

Update: 29 Dec, 2023 @ 9:03pm

Rhox: Forgot to add patch log inside the pack.

Update: 29 Dec, 2023 @ 9:01pm

Rhox:
Regenerated wsmodel for Gharnu's Deamon Fiend's head

Update: 18 Dec, 2023 @ 4:49am

Update: 18 Dec, 2023 @ 4:10am

Update: 4 Dec, 2023 @ 1:00am

Rhox:
1. Added missing hidden initial magic skill key for the Skattach
2. Changed the pre-battle charge texts to loc from the script string (For translation pack)

Update: 2 Dec, 2023 @ 1:20am

Rhox: 1. CTD coming from effect bundle tooltip of pre-battle charge issue solved (coming from 4.1 patch)
2. Belakor pool 4 daemons and Cockatrice and Mutalith were removed from the mercenary pool (initiates were already gone or didn't exist from the start)

Update: 21 Nov, 2023 @ 5:18am