Project Zomboid

Project Zomboid

Random Sound Events ANARCHY
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Update: 29 Dec, 2022 @ 4:30pm

AS OF 12/29/22: Anarchy NOW has 151 samples. Ho-lee-jesus!**

New samples in the following catagories:

Ambulance_Distant*
Car_Close*
Semi_Close*
Firetruck_Close*
Firetruck_Distant*
House_Alarm_Distant*
Building_Alarm_Distant*
Car_Skid_Close*
Car_Skid_Distant*
Police_Close*
Motorcycle_Close*

This update includes new sample catagories:

Firetruck_Close***
Car_Skid_Close***
Car_Skid_Distant***
Motorcycle_Close***

Perhaps in the future update Anarchy may reach 200+ samples.. Perhaps.
As usual, feedback, suggestions, critisism-etc.. is appreciated.
Enjoy the Chaos and have a happy new year people!
**IN ADVANCE I apologize for any potential multiple update tweaks in the following hours to tune the new samples just right!**
***EDIT: After testing I have noticed some of the new samples playing closer than initially set which in return can be loud. I am trying to reach out to the creator of RANDOM SOUND EVENTS for a feature implementation in the RSE code to resolve this issue.***

Update: 22 Dec, 2022 @ 9:26pm

Public Release

Update: 22 Dec, 2022 @ 7:59pm

Update: 22 Dec, 2022 @ 5:57pm

Update: 19 Dec, 2022 @ 6:52pm

Update: 19 Dec, 2022 @ 6:07pm

Update: 19 Dec, 2022 @ 5:38pm

Update: 19 Dec, 2022 @ 5:29pm

Update: 19 Dec, 2022 @ 5:06pm

Update: 19 Dec, 2022 @ 1:18pm