Space Engineers

Space Engineers

Planet Anteros
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Update: 27 Jul, 2024 @ 3:05am

- Surface ore boulders have been fixed... hopefully.. as previously Surface ore boulders where increased as at the time it felt a little hard to find them sometimes but there where too many now and it was something i have been wanting to fix for a some time now so you should still find them but better spaced out also the gold found in them have a 5% lower chance of showing up as opposed to other ores.

I will see how this works out and during testing it's seems like it is working how i wanted it to so see how it goes.

Update: 4 May, 2024 @ 8:53pm

- Gold found in surface ore boulders now have an equal chance of spawning in as other ores found in surface ore boulders, previously gold had a small chance of spawning in surface ore boulders.

Update: 16 Mar, 2024 @ 12:02am

- Ore material depths have been changed for the uranium so previously the larger deposits start from 250m to 350m, Now it is 150m to 250m.

- Ore materials starting at the 30m to 100m have had the amount of ore increased as in some cases the ore was not there or so little of it showed up so i will see how this change goes.

As a result of this change you may find where you once dug and found ore there may no longer be anything there or may have changed so you will have to find more else where.

Update: 15 Mar, 2024 @ 1:20am

- The surface boulders have been reverted back to the original amount.

- Chances of finding boulders containing gold reduced a little bit.

Update: 12 Mar, 2024 @ 2:58am

- Damage from lighting strikes seems much better now it should not destroy a large grid decoy block out right anymore.

- The surface boulders have been increased a little bit and it did feel a little hard to find them sometimes so i will see how that will go and could be a tweak here and there for that later too.

Update: 11 Mar, 2024 @ 4:04am

Update: 11 Mar, 2024 @ 3:57am

Update: 9 Mar, 2024 @ 11:16pm

Lighting strikes seem to behave differtley in singler player games compaird to online, in online games the lighing is somtimes destorying some blocks instantly so at the moment not sure if it is due to a delay in the welder block when welding up a decoy block so i am just looking in to it and playing around with timings and damige.
-Lighting damage dropped from 60 to 50.
-Timings have been increased a little bit between lightning strike for the Severe Electric Storm.

Update: 3 Feb, 2024 @ 5:31pm

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Planet Anteros changes
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- Fixed a code line in the Chimera Voxel Materials SBC file as one of the add.dds files for the sand texture was not being loaded.

Update: 1 Oct, 2023 @ 5:46pm

- Ambient planet sound volumes have been increased a little bit but still below vanilla planet ambient sounds volume.