Project Zomboid

Project Zomboid

[B41/B42] I Need More Style: Pants Only
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Update: 20 Feb @ 5:11am

Patchnotes: Ver. 1.3.4 Fix (Translation: Russian)

Information:

Changed the encoding for B41 to: CP-1251
Changed the encoding for B42 to: UTF-8



Modfolder:
  • changed encoding for file "ItemName_RU" in "media/lua/shared/Translate" to: CP-1251
  • changed encoding for file "Sandbox_RU" in "media/lua/shared/Translate" to: CP-1251

  • changed encoding for file "ItemName_RU" in "common/media/lua/shared/Translate" to: UTF-8
  • changed encoding for file "Sandbox_RU" in "common/media/lua/shared/Translate" to: UTF-8



Notice:

As always, if you experience any issues with the patch, please let me know :)

Update: 11 Feb @ 7:28am

Patchnotes: Ver. 1.3.3 (Translation: Russian)

Information:

Special thanks to "Yannerrins" for creating the Russian translation.



Modfolder:
  • added new Folder "RU" to "media/lua/shared/Translate"
  • added "ItemName_RU" to "media/lua/shared/Translate"
  • added "Sandbox_RU" to "media/lua/shared/Translate"

  • added new Folder "RU" to "common/media/lua/shared/Translate"
  • added "ItemName_RU" to "common/media/lua/shared/Translate"
  • added "Sandbox_RU" to "common/media/lua/shared/Translate"



Notice:

As always, if you experience any issues with the patch, please let me know :)

Update: 13 Jan @ 1:35pm

Patchnotes: Ver. 1.3.2 (Rippable Clothing)

Information:

Added the possibility to rip all clothing items now.



Modfolder:
  • added reworked "INMS_PO_Clothing.txt"
  • added reworked "INMS_PO_Clothing.txt" to folder "common"



Notice:

As always, if you experience any issues with the patch. Please let me know :)

Update: 20 Dec, 2024 @ 11:24pm

Patchnotes: Ver. 1.3.1 (More Sandbox Options)

Information:

Added some new Sandbox Options to bring a bit more flexibility to the Spawn Rates.



Bugfix:
Fixed an issue to show the correct name in the Sandbox Options list.



Modfolder:
  • added reworked "sandbox-options.txt"
  • added reworked "sandbox-options.txt" to folder "common"
  • added reworked "Sandbox_EN"
  • added reworked "Sandbox_EN" to folder "common"
  • added reworked "Sandbox_DE"
  • added reworked "Sandbox_DE" to folder "common"
  • added reworked "Sandbox_FR"
  • added reworked "Sandbox_FR" to folder "common"
  • added reworked "INMS_PO_Distributions.lua"
  • added reworked "INMS_PO_Distributions.lua "42"



Sandbox Options:
  • Set the Spawnrate for the Pants: (Residential Buildings)
  • Set the Spawnrate for the Pants: (Clothing Stores)



Notice:

As always. If you experience any issues with the patch. Please let me know :)

Update: 18 Dec, 2024 @ 12:41pm

Patchnotes: Ver. 1.3.0 (Build 42 (Unstable) Compatibility)

Information:

The framework of the mod was edited to be compatible with
Build 41 and Build 42 (Unstable).



Modfolder:
  • added new folder "42"
  • added new folder "common"
  • added an edited version of "INMS_PO_Distributions.lua" to folder "42"
  • added a seperated version of the mod to the folder "42" and "common"



Notice:

As always. If you experience any issues with the patch. Please let me know :)

Update: 15 Aug, 2023 @ 1:16pm

Patchnotes: Ver. 1.2.1 (Translation: French)

Information:

Special thanks to "Zunder" for creating the French translation.



Modfolder:
  • added new Folder "FR"
  • added "ItemName_FR"
  • added "Sandbox_FR"



Notice:

As always. If you experience any issues with the patch. Please let me know :)

Update: 4 Mar, 2023 @ 4:58am

Patchnotes: Ver. 1.2.0 (Reworked Mod)

Information:

After hours of work, I finished reworking the MainMod "Clothing Edition".
So the revision came to the "Only" Versions aswell. I reworked the entire script files
and made decisions to find a solution to the high spawn rates. Its not perfect yet,
but it should work better already.

I apologize that some of your found clothing will disapear with this update.



Modfolder:
  • added reworked "INMS_PO_Distributions.lua"
    The file is completely reworked now. It was way too long
    and gets more and more confusing. So I found a way to massively
    shorten it. That makes things easier in the future to
    add more content and settings.

  • reduced "ClothingItems" files from 59 to 15
    I decided to merge many files of pants, to have less Clothing Files.
    The color variations of the pants are merged now and
    give me the possibility to get more control into the Spawnrates.
    As part of this decision I had to edit the whole script files too.

  • added reworked "INMS_PO_Clothing.txt"
  • added reworked "fileGuidTable.xml"
  • added reworked "ItemName_EN.txt"
  • added reworked "ItemName_DE.txt"



Attention:

Because of merging the files, the pants will no longer spawn as
individually Items with their own names for the colors. But that
was a necessary step to reduce the problems with the Spawnrates.

Here you can see an example:

Before:
  • "Jeans Normal Black"
  • "Jeans Normal Grey"
  • "Jeans Normal White"
  • etc.

Now:
  • "Jeans Normal"
    But it will spawn in all different color variations




Notice:

As always. If you experience any issues with the patch. Please let me know :)

Update: 21 Feb, 2023 @ 2:06pm

Patchnotes: Ver. 1.1.1 (Hotfix)

Information:

Fixed a wrong variable name.
This caused the mod to stop working.



Modfolder:
  • added fixed "INMS_PO_Distributions.lua"



Notice:

If you experience any issues with the patch. Please let me know :)

Update: 20 Feb, 2023 @ 3:43pm

Patchnotes: Ver. 1.1.0 (Sandbox Options)

Information:

Added some Sandbox Options to bring more control into the Mod.
Now you are able to set a custom Spawnrate and enable or disable
specific locations for the spawn of the clothingitems.



Modfolder:
  • added "sandbox-options.txt"
  • added "Sandbox_EN"
  • added "Sandbox_DE"
  • added reworked "INMS_PO_Distributions.lua"



Sandbox Options:
  • Allow Pants to spawn:(Residential Buildings)
  • Allow Pants to spawn:(Clothing Stores)
  • Set the Spawnrate for the Pants



Attention:

Spawnrates can still be a bit high even with a low number set in the Spawnrate Option.
This is because the mod brings in a huge amount of clothing items
that react with the game's "proceduralDistributions" system.
Im still working on a solution to get it right.



Notice:

If you experience any issues with the patch. Please let me know :)

Update: 31 Jan, 2023 @ 9:38am

Patchnotes: Ver. 1.0.2 (Bugfix)

Information:

Another little Bugfix. There were some commas missing in the script.
Thanks to Arafel for located them.



Modfolder:
  • added the fixed INMS_PO_Clothing.txt script



Notice:

If you experience any issues with the patch. Please let me know :)