Project Zomboid

Project Zomboid

[B41/B42] I Need More Style: Shirts Only
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Update: 20 Feb @ 5:11am

Patchnotes: Ver. 1.4.4 Fix (Translation: Russian)

Information:

Changed the encoding for B41 to: CP-1251
Changed the encoding for B42 to: UTF-8



Modfolder:
  • changed encoding for file "ItemName_RU" in "media/lua/shared/Translate" to: CP-1251
  • changed encoding for file "Sandbox_RU" in "media/lua/shared/Translate" to: CP-1251

  • changed encoding for file "ItemName_RU" in "common/media/lua/shared/Translate" to: UTF-8
  • changed encoding for file "Sandbox_RU" in "common/media/lua/shared/Translate" to: UTF-8



Notice:

As always, if you experience any issues with the patch, please let me know :)

Update: 11 Feb @ 7:28am

Patchnotes: Ver. 1.4.3 (Translation: Russian)

Information:

Special thanks to "Yannerrins" for creating the Russian translation.



Modfolder:
  • added new Folder "RU" to "media/lua/shared/Translate"
  • added "ItemName_RU" to "media/lua/shared/Translate"
  • added "Sandbox_RU" to "media/lua/shared/Translate"

  • added new Folder "RU" to "common/media/lua/shared/Translate"
  • added "ItemName_RU" to "common/media/lua/shared/Translate"
  • added "Sandbox_RU" to "common/media/lua/shared/Translate"



Notice:

As always, if you experience any issues with the patch, please let me know :)

Update: 13 Jan @ 1:36pm

Patchnotes: Ver. 1.4.2 (Rippable Clothing)

Information:

Added the possibility to rip all clothing items now.



Modfolder:
  • added reworked "INMS_SO_Clothing.txt"
  • added reworked "INMS_SO_Clothing.txt" to folder "common"



Notice:

As always, if you experience any issues with the patch. Please let me know :)

Update: 20 Dec, 2024 @ 11:24pm

Patchnotes: Ver. 1.4.1 (More Sandbox Options)

Information:

Added some new Sandbox Options to bring a bit more flexibility to the Spawn Rates.



Bugfix:
Fixed an issue to show the correct name in the Sandbox Options list.



Modfolder:
  • added reworked "sandbox-options.txt"
  • added reworked "sandbox-options.txt" to folder "common"
  • added reworked "Sandbox_EN"
  • added reworked "Sandbox_EN" to folder "common"
  • added reworked "Sandbox_DE"
  • added reworked "Sandbox_DE" to folder "common"
  • added reworked "Sandbox_FR"
  • added reworked "Sandbox_FR" to folder "common"
  • added reworked "INMS_SO_Distributions.lua"
  • added reworked "INMS_SO_Distributions.lua "42"



Sandbox Options:
  • Set the Spawnrate for the Shirts: (Residential Buildings)
  • Set the Spawnrate for the Shirts: (Clothing Stores)



Notice:

As always. If you experience any issues with the patch. Please let me know :)

Update: 18 Dec, 2024 @ 12:42pm

Patchnotes: Ver. 1.4.0 (Build 42 (Unstable) Compatibility)

Information:

The framework of the mod was edited to be compatible with
Build 41 and Build 42 (Unstable).



Modfolder:
  • added new folder "42"
  • added new folder "common"
  • added an edited version of "INMS_SO_Distributions.lua" to folder "42"
  • added a seperated version of the mod to the folder "42" and "common"



Notice:

As always. If you experience any issues with the patch. Please let me know :)

Update: 15 Aug, 2023 @ 1:17pm

Patchnotes: Ver. 1.3.1 (Translation: French)

Information:

Special thanks to "Zunder" for creating the French translation.



Modfolder:
  • added new Folder "FR"
  • added "ItemName_FR"
  • added "Sandbox_FR"



Notice:

As always. If you experience any issues with the patch. Please let me know :)

Update: 4 Mar, 2023 @ 4:58am

Patchnotes: Ver. 1.3.0 (Reworked Mod)

Information:

After hours of work, I finished reworking the MainMod "Clothing Edition".
So the revision came to the "Only" Versions aswell. I reworked the entire script files
and made decisions to find a solution to the high spawn rates. Its not perfect yet,
but it should work better already.

I apologize that some of your found clothing will disapear with this update.



Modfolder:
  • added reworked "INMS_SO_Distributions.lua"
    The file is completely reworked now. It was way too long
    and gets more and more confusing. So I found a way to massively
    shorten it. That makes things easier in the future to
    add more content and settings.

  • reduced "ClothingItems" files from 193 to 67
    I decided to merge many files of shirts,to have less Clothing Files.
    The camouflage variations of the shirts are merged now and
    give me the possibility to get more control into the Spawnrates.
    As part of this decision I had to edit the whole script files too.

  • added reworked "INMS_SO_Clothing.txt"
  • added reworked "fileGuidTable.xml"
  • added reworked "ItemName_EN.txt"
  • added reworked "ItemName_DE.txt"



Attention:

Because of merging the files, the camouflage shirts will no longer spawn as
individually Items with their own names for the colors. But that
was a necessary step to reduce the problems with the Spawnrates.

Here you can see an example:

Before:
  • "TankTop Camo Desert"
  • "TankTop Camo Woodland"
  • "TankTop Camo Grassland"
  • etc.

Now:
  • "TankTop Camo"
    But it will spawn in all different variations




Notice:

As always. If you experience any issues with the patch. Please let me know :)

Update: 21 Feb, 2023 @ 2:07pm

Patchnotes: Ver. 1.2.1 (Hotfix)

Information:

Fixed a wrong variable name.
This caused the mod to stop working.



Modfolder:
  • added fixed "INMS_SO_Distributions.lua"



Notice:

If you experience any issues with the patch. Please let me know :)

Update: 20 Feb, 2023 @ 3:44pm

Patchnotes: Ver. 1.2.0 (Sandbox Options)

Information:

Added some Sandbox Options to bring more control into the Mod.
Now you are able to set a custom Spawnrate and enable or disable
specific locations for the spawn of the clothingitems.



Modfolder:
  • added "sandbox-options.txt"
  • added "Sandbox_EN"
  • added "Sandbox_DE"
  • added reworked "INMS_SO_Distributions.lua"



Sandbox Options:
  • Allow Shirts to spawn:(Residential Buildings)
  • Allow Shirts to spawn:(Clothing Stores)
  • Set the Spawnrate for the Shirts



Attention:

Spawnrates can still be a bit high even with a low number set in the Spawnrate Option.
This is because the mod brings in a huge amount of clothing items
that react with the game's "proceduralDistributions" system.
Im still working on a solution to get it right.



Notice:

If you experience any issues with the patch. Please let me know :)

Update: 20 Jan, 2023 @ 2:48am

Patchnotes: Ver. 1.1.0 (New Year Update)

Information:

A late "happy new year" to all of you.
Unfortunately, I dont have that much time to work on the mod at the moment,
but I didn't want you to go away empty-handed. So...
This is a little Content Update for the beginning of the year.



New Clothing:
  • added new variation: CropTop Skull Black
  • added new variation: CropTop Skull White
  • added new variation: CropTopLong Skull Black
  • added new variation: CropTopLong Skull White
  • added new Top: MonoStrapTop Bound
  • added new Top: DeepCutoutTop
  • added new Top: HighNeckTop
  • added new Top: OffShoulderTop
  • added new Top: Short OffShoulderTop



General:
  • updated the thumbnails in the Steam workshop for the new variations
  • added thumbnails to the Steam workshop for the new Tops



Notice:

If you experience any issues with the patch. Please let me know :)