Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Bit of Extra stuff
Showing 41-50 of 69 entries
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Update: 24 May, 2023 @ 7:09am

Added new ship

Update: 20 May, 2023 @ 9:53pm

Fixed denier spawn
Nerfed SKL and Bladewolf

Update: 19 May, 2023 @ 7:18pm

Added faction to career
Fixed crash caused by latest update

Update: 9 May, 2023 @ 3:28am

New ships
Iron dome now deals very low damage to enemy ships

Update: 25 Apr, 2023 @ 9:00am

Red sun now has limited homing capabilities and can be baited to hit your own ship, your welcome.
Singularity knifes damage and penetration reduced, now deals more damage to shields.
Chainsaw missile damage and penetration reduced, now can be more reliably stopped by shields and deals reduced daamge to them.
Scythe range increased, speed reduced, damage and fire chance increased

Update: 16 Apr, 2023 @ 6:56am

Weave now can store different types of ammunition.
Aeon of Extinction is unvaulted for celebration of 1000 subscribers (and easter).

Update: 23 Feb, 2023 @ 11:43pm

Combat ships added for generation
Added post shaders
Added new tech requirements

Update: 7 Feb, 2023 @ 2:48am

Reduced capacity of weave.
Added ship icon for S2 Engive equipped ships.
Disabled Brick mk2 aka Golgotha base keystone and Aeon of Extinction availability.

Update: 28 Jan, 2023 @ 2:54am

Added weave storage system.
Probably fixed bug with game attempting to spawn police units.

Update: 25 Jan, 2023 @ 6:30pm

Fixed logo on mod page
Fixed incompatible version
Added Russian translation for shroudbreaker