Total War: WARHAMMER III

Total War: WARHAMMER III

Marks of Chaos (NEW MOD REQUIRED)
Showing 21-30 of 51 entries
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Update: 30 Jun, 2023 @ 3:04pm

Update: 30 Jun, 2023 @ 10:45am

Rolled back

Update: 30 Jun, 2023 @ 10:26am

Rolling back to Jan 7th build since new one crashes on turn

Update: 29 Jun, 2023 @ 9:11pm

Fixed Tzeentch mark missing

Fixed cases where marks were too strong/weak for a unit

Update: 7 Jun, 2023 @ 12:19pm

Added bloodcrushers which I missed

Update: 20 May, 2023 @ 3:39pm

Fixed an error in the T1 range mark

Update: 25 Feb, 2023 @ 10:13pm

Update: 25 Feb, 2023 @ 9:50pm

Added some missed or new units (mostly spawn types)

further tweeked marks so better units get better marks.

Update: 24 Feb, 2023 @ 3:22pm

Added pox rider which I missed

Changed the marks so that different levels don't have the same stats

Lots of re-balancing (especially for nurgle) - better units have access better marks.

Update: 24 Feb, 2023 @ 3:05pm

Crash because CA has 5 names for some units and liked to use one at random