Conquest of Elysium 5

Conquest of Elysium 5

Spartan Kings (Gods and Heroes Update)
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Update: 14 Jan, 2024 @ 12:36am

Improve god sprites, fix lightning bolt, and add new Lyrist unit as buff to Apollo patron path.

Update: 9 Nov, 2023 @ 12:35am

Update starting unit count. Should only have half of an Enomotia (2 file leaders, not 4). This was a bug, not a feature.

Also changed Typhon to become a Horror instead of Independent.

Update: 11 May, 2023 @ 11:20pm

Clarify confusing descriptions.

Update: 29 Mar, 2023 @ 7:03pm

HUGE UPDATE

- Added Hades, Poseidon, and Zeus, along with many other new units/heroes for post-Typhon late game content
- Added a wandering Hephaestus unit that passively builds automatons and carries rare magic items
- Reworked the patron path events to be compatible with several Spartan Kings in the same game
- Optimized event performance
- Changed a number of ritual and recruitment costs for better balance
- Slight nerf to Typhon

Update: 12 Mar, 2023 @ 11:12pm

Fixed a bug where the Military King had two rituals for summoning the royal guard. Added back The Aegis magic item.

Update: 11 Mar, 2023 @ 5:16pm

Slight buff to Apollo Path, giving some elemental resistances to each unit. A few cost changes for better scaling. Temporarily removed The Aegis magic item.

Update: 3 Mar, 2023 @ 10:19pm

Added another unit to the Path of Apollo for additional utility.

Update: 27 Feb, 2023 @ 1:49am

Reverted back to pre-ritpow rework. Trojan Horse is still included in this update, as well as other minor bug fixed mentioned in the previous regressive update.

Update: 27 Feb, 2023 @ 1:18am

Rituals are bugged out, reverting until we can fix it.

Update: 26 Feb, 2023 @ 9:51pm

Added Trojan Horse unit to Path of Athena. Fixed an issue where Artemis sent free units to a Temple of Athena. Fixed the description of the Spawn of Arachne unit. Reworked the ritpow system to for better cross-mod compatibility.