Total War: WARHAMMER III

Total War: WARHAMMER III

Red's Estalia Overhaul
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Update: 19 Jul @ 4:36am

fixed an issue were the commandante doesn't recieved his horse after unlocking it,
also added the pegaus as mount option for him.

Update: 12 Apr @ 11:47pm

general
- removed the master engineer from the recruitment panel
- added the Doble Paga ror to the Tercio effects/formation
- some skill and tech recalculations for buffing the Tercio more
- updated some unit cards
- added "Pirazzo's Lost Legion" for ror recruitment (both factions)

fixes
- fixed arquebusiers not beeing recruitable at t5 building
- added imposter models for high distances - should boost performance in battle a bit

Update: 22 Jan @ 6:55am

Small fix:
- re-added the militia units for recruitment in all settlement main buildings
- removed the pikemen from settlement main building recruitment

Update: 15 Dec, 2024 @ 7:31am

Hotfix for not applied immortallity for the legandary characters

Update: 12 Dec, 2024 @ 9:05am

update for 6.0

Update: 9 Sep, 2024 @ 9:09am

Small fix addressing the ll to be no longer immortal.

Update: 21 Aug, 2024 @ 3:49am

Hotter-Hot-fix for game update

Update: 20 Aug, 2024 @ 7:40am

Hot-fix for game update

Update: 14 Jul, 2024 @ 1:11am

- removed vanilla general for Estalia and NWC and added custom "Commandante"
- re-applied/rebalanced the building damage for artillery
- changed the way of recruitment for "Guardia" units
- changed the mp script to hopefully make it more compatible with other mods
- fixed an issue in the tech tree of NWC

Update: 30 May, 2024 @ 10:36am