Avorion

Avorion

[2.5.2+] Xavorion: eXtended Scripting Framework
Showing 11-20 of 42 entries
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Update: 8 Jun, 2024 @ 3:54pm

- [Tweak] Formation Smart-Attack class tolerance increased by one
- [BugFix] Player PDs not dealing damage to Fighters
- [XSF] Added AICarrierComponent

Update: 12 Mar, 2024 @ 9:23am

- Encyclopedia update

Update: 27 Feb, 2024 @ 1:28pm

- [Bugfix] XAIComponent duplicating callbacks on sector change

Update: 27 Feb, 2024 @ 6:45am

- PDComponent: Added counter-Fighter defense

Update: 25 Feb, 2024 @ 2:47am

- XAIComponent debug logging added
- SectorInstance - spawn effect can be customized in CoreModule config

Update: 22 Feb, 2024 @ 11:54am

- Fixed Deep Scan bonus not applying

Update: 22 Feb, 2024 @ 10:30am

- Fixed Seep Space scanner typo

Update: 21 Feb, 2024 @ 11:37am

- Added PDComponent
- Extended Upgrade Properties
- Added Carriers to XAI.IsReasonableTarget function
- Extended upgrade descriptions library

Update: 15 Jan, 2024 @ 8:56am

- [BugFix] Scanner Reach bonus not applying

Update: 14 Jan, 2024 @ 5:01am

- [Bugfix] Player seated ships losing Auto-Pilot during Aggressive order
- Missions can be finished even if target station is hostile