Avorion

Avorion

[2.5.2+] Xavorion: eXtended Scripting Framework
Showing 21-30 of 42 entries
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Update: 25 Dec, 2023 @ 1:33pm

- [Bugfix] Scanner Reach property not applying correct bonus

Update: 17 Dec, 2023 @ 10:19am

- [Bugfix] Spawn system failing sometimes
- [Bugfix] Armed turrets firing at targets during mine/repair
- [Bugfix] Rare spawn of Alliance/Player ships instead of NPC
- [Bugfix] Client side errors in scripts

Update: 11 Dec, 2023 @ 1:25am

- [Bugfix] Factions attack reclaimed stations

Update: 6 Dec, 2023 @ 9:10am

Update: 4 Dec, 2023 @ 4:27pm

Update: 20 Nov, 2023 @ 4:56am

- Invalid ships pretend to have lost morale, and flee faster

Update: 18 Nov, 2023 @ 7:40am

- Added guard against ships that failed to spawn correctly
- Invalid ships will leave sector after 60 seconds

Update: 17 Nov, 2023 @ 8:45am

- Final Content Update 2.3.9

Update: 20 Jul, 2023 @ 11:29am

- [Bugfix] Alliance ships AI issues
- [Bugfix] Issues with AI on ships transfered to player from NPC/Quest

Update: 10 Jul, 2023 @ 5:40am

- [Debug] Fixed debug UI switching