Garry's Mod

Garry's Mod

[LVS] - Star Wars
Showing 21-30 of 68 entries
< 1  2  3  4  5  6  7 >
Update: 15 Oct, 2023 @ 3:52pm

fixes / changes
  • fixed duplicator erroring out on at-te and fakehoverbase

Update: 11 Oct, 2023 @ 8:26am

fixes / changes
  • fixed my own personal rendering 9/11 incident

Update: 11 Oct, 2023 @ 7:50am

fixes / changes
  • fixed ATTE being invisible after last framework update
  • fixed glass not rendering on LAAT

Update: 11 Oct, 2023 @ 5:16am

fixes / changes
  • fixed player getting stuck on the fakehover base spherical wheels

Update: 25 Sep, 2023 @ 12:52am

fixes / changes
  • added ENT:GetVehicleType()

Update: 23 Aug, 2023 @ 2:54pm

fixes / changes
  • fixed missile performance being inconsistant on servers with high maxvelocity physics setting
  • engine damage system now uses health instead of one-hit-death method. By default engine health is 1/10 of max vehicle health, but can be changed in your self:AddEngine( pos, ang, mins, maxs, health ) line which now has an option for editing boundingbox mins/maxs aswell
  • nerfed HSD beamlaser damage to match iftx beamlaser damage

Update: 9 Aug, 2023 @ 8:14am

fixes / changes
  • added door system do n1 starfighter

Update: 30 Jul, 2023 @ 12:38am

fixes / changes
  • updated to newest codebase

Update: 27 Jul, 2023 @ 12:17am

fixes / changes
  • fixed oopsi in code

Update: 19 Jul, 2023 @ 1:17pm

fixes / changes
  • improved repulsorlift base low tick jerkyness