Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

RTS Camera (1.2.12)
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Update: 6 Jan @ 11:49pm

- Hopefully this won't crash on new campaign
- Option to auto-toggle speed dilation on entering RTS view

Update: 28 Jun, 2024 @ 12:36am

- Proper version number change

Update: 28 Jun, 2024 @ 12:22am

- Removed 'Auto Set Player Formation'
- Changed behaviour of 'Player Formation' ==> The setting will now be remembered and will always set the player character to the specified formation. 'Unset' will auto-determine the formation (based on mount, weapons, etc...).
- Fixed middle mouse button 'Charge Formation' command
- 1.2.10 compatiblity

Update: 26 Jun, 2024 @ 11:34pm

- Removed internal Harmony, set as dependcy otherwise
- 1.2.9 compatiblity

Update: 27 Nov, 2023 @ 12:50am

- Formation 'Move Order' target flags are (optionally) replaced with some green mesh that feels more visible. This can be toggled on-off in the Menu, under Misc options. Requires a scene restart at the least.
- Fixed 1.2.5 compatiblity

Update: 6 Nov, 2023 @ 3:05am

Migrated the following functionalities from CommandModule:
- Formation highlighting -> makes selection of formations viable through mouse movement. You can select a friendly formation that is highlighted, by using the middle mouse button.
- Formation charge -> you can select enemy formations the same way (if you already have a friendly selected), essentially giving the 'Charge Formation' command.
CommandModule should be entirely deprecated and not needed.

Update: 5 Nov, 2023 @ 11:43am

- Compiled to work with v.1.2.4
- Added dependency to UIExtenderEx -> this fixes some random UI stuff, like party aggression changer on Clan window

Update: 25 Jul, 2023 @ 8:12am

- Compiled to work with v.1.2.2
- Hopefully fixed Siege crash
- Minor text changes
- Removing Companion formation fix (since you can just point companions to formations...)

Update: 11 Jul, 2023 @ 7:43am

- Compiled to work with v.1.2.1

Update: 11 Apr, 2023 @ 9:31am

- Compiled with 1.1.2 just to be sure