Garry's Mod

Garry's Mod

[LVS] - Helicopters
Showing 21-30 of 41 entries
< 1  2  3  4  5 >
Update: 28 Feb, 2023 @ 2:16am

fixes / changes
  • fixed hovermode doing a wierd jump on deactivation

Update: 26 Feb, 2023 @ 4:50am

fixes / changes
  • removed the sound overflow workaround until it becomes an issue with helicopters. They usually only have 1-2 sounds so its probably not needed here

Update: 25 Feb, 2023 @ 4:34am

fixes / changes
  • allow full sounds ona vehicle if vehicle max count = 1 for development/debugging purposes

Update: 24 Feb, 2023 @ 10:59pm

fixes / changes
  • added a workaround for sound overflowing issues

Update: 21 Feb, 2023 @ 3:05am

fixes / changes
  • added missing roll/X-Axis override in direct input

Update: 14 Feb, 2023 @ 11:02am

fixes / changes
  • added ability to change camera height with scroll wheel

Update: 31 Jan, 2023 @ 8:38am

fixes / changes
  • fixed Y sensitivity setting breaking pitch key input

Update: 28 Jan, 2023 @ 2:47pm

fixes / changes
  • fixed gunship warp cannon destroying rotors when it shouldn't

Update: 27 Jan, 2023 @ 8:49am

fixes / changes
  • added warp cannon for the gunship

Update: 24 Jan, 2023 @ 3:04pm

fixes / changes
  • reduce tail rotor health so it has a higher chance of breaking in combat