Total War: WARHAMMER III

Total War: WARHAMMER III

ULTIMATE LIGHTING 2.0
Showing 71-80 of 81 entries
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Update: 14 Feb, 2023 @ 8:45am

Reverted monogod skyboxes, pending for a better solution

Update: 10 Feb, 2023 @ 12:16am

Fixed an issue showing sslanesh terrain effect on Skaven corruption

Update: 6 Feb, 2023 @ 12:10pm

-Fixed wrong lighting in one specific type of Dwarfs tunnel map.

Update: 4 Feb, 2023 @ 4:03pm

Minor changes.

Update: 4 Feb, 2023 @ 2:30pm

Removed rainbow colors from corruption skyboxes.

Update: 4 Feb, 2023 @ 10:11am

- Highly reduced the amount of night battles in corruption

- Replaced night skyboxes with higher quality ones

- Increased the brightness of night battles

- Increased the brightness of cloudy weather

- Increased the britghness of afternoon weather

- Removed ground maggots from Nurgle corruption cause glitching in snow maps

Update: 25 Jan, 2023 @ 3:08pm

Adjusted LUT for sunny days so that units get properly shadowed when not facing the sunlight.

Update: 25 Jan, 2023 @ 12:14pm

-Changed Sylvania night starry skybox with a cloudy and more thematic one

-Slighy decreased Sylvania grass brightness

-Reduced the amount of falling snow in snow regions when they have blue sky day weather.

Update: 25 Jan, 2023 @ 4:57am

-Added back a low percentage of Horizon Blur after removing that entirely

-Slighty increased the brightness for Monogods corruption

-Increased the brightness for the Arnheim map

-Decreased the brightness for Darklands grass

-Added Chaos Realms Skyboxes for Wastelands when corrupted

Update: 23 Jan, 2023 @ 12:29pm