Left 4 Dead 2

Left 4 Dead 2

White Neighborhood
Showing 11-20 of 24 entries
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Update: 12 Feb, 2023 @ 12:38pm

Few bug fixes

Update: 12 Feb, 2023 @ 8:13am

Fixed a few clip brushes
Added different common infected variants (ex: CEDA)
Instructor Hint not working anymore (Reason: ???)
Fixed table godspots (Radio table and weapons table.)
Re-opened the vent entrance (Only Commons can spawn there now!)
Machetes can spawn now

Update: 11 Feb, 2023 @ 5:35pm

Complete overhaul of the garage
Fixed a hellaot of issues!

Update: 11 Feb, 2023 @ 7:57am

Fixed fire escape having a clip brush instead of a npc clip brush (Reason: SI AI cannot navigate properly there.)
Fixed instructor hint not disabling in Versus Survival
Added a few more details
Added sprites to light sources for realism

Update: 9 Feb, 2023 @ 10:53am

Added areaportals on crucial areas (Optimization)
Added more melee weapons
Fixed optimization overall (Hint and Skip)

Update: 4 Feb, 2023 @ 6:04am

Added 'Pain Pills' near the fire oildrum
Added more color correction
Small prop-fade tweaks (Again)

Update: 3 Feb, 2023 @ 7:18pm

Extended func_vclip_physics brush in the gascan room
Removed 'Versus' entities (Served no purpose)
Added a 'env_instructor_hint' in the radio
Removed the collision in the prop 'roll-up_door_open.mdl' for smoother movement
Small prop-fade tweaks

Update: 25 Jan, 2023 @ 4:57pm

Improved Lighting
Improved clipping
Removed the generator and crates group(Nav-mesh problems) - Replaced with a barrel

Update: 25 Jan, 2023 @ 10:28am

??? WHY IS THIS CONFLICTING WITH CRASH STATION

Update: 25 Jan, 2023 @ 10:20am

Blocked the vent passage(Special Infected couldn't navigate)
More nav-mesh fixes
Added more cubemaps