tModLoader

tModLoader

Root of Evil
Showing 11-17 of 17 entries
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Update: 21 Apr, 2023 @ 4:11am

Version 1.0.1.2 has been published to Stable learn more @

Update: 21 Apr, 2023 @ 3:52am

Version 1.0.1.1 has been published to Stable learn more @

Update: 20 Apr, 2023 @ 8:11pm

Version 1.0.1 has been published to Stable learn more @

Update: 11 Feb, 2023 @ 11:01am

Version 1.0.0.2 has been published to Stable learn more @

Update: 8 Feb, 2023 @ 7:20pm

Version 1.0.0.1 has been published to Stable learn more @
x15 26 mod is a root of evil...

I'm from Russuia and use translator for translate all to english!

There is now an official Discord server (But I'm too lazy to complete it, sorry):
[c/9a40ff:https://discord.gg/9YscX9m4Vx]
Or just click on the "home page" button



[c/ff00ff:v0.8] changelog:

[i:3124]Briefly:
+83 items [i:3043]
+32 weapons [i:3065]
+13 accessories [i:1862]
+3 armor sets [i:2763][i:2764][i:2765]
+0 light pets [i:1183][i:425][i:115]
+2 potions [i:2345]
+86 projectiles [i:40]
+4 buffs [i:300][i:291][i:2352][i:2322][i:288]
+2 debuffs [i:678]
+10 prefixes [i:7]
+1 boss [i:43]
+4 enemies [i:3084]
+3 tiles [i:416]
+0 walls [i:93]
+17 sounds [i:2010]
+0 ores [i:3460]
and mod icon updated!


[i:3612]Was fixed:

-Space Slime AI is not affected by the number of Space Slimes

-Flask buff doesn't disappear on death

-Ban on seals debuff doesn't disappear on death

-All bugs with absolute armor, except visual (in multiplayer)

-------------------------------------------

[i:348]Was removed:

-HamsteR's, illusion's, ayciu's, s1ren's <-(senkakir1k) souls as an enchantment opportunity

-------------------------------------------

[i:1344]Was changed:

-HamsteR's, illusion's, ayciu's, s1ren's souls now drop in normal mode

-Sprites of gem staffs

-Miner's Pouch now spawns in mahogany chests

-Some modifications (added by the mod) on weapons are opened when switching to hardmode and after killing the Moon Lord

-Wood Staff
{
| Damage increased ([c/ff6767:5] -> [c/6cff61:8])
| Use speed reduced ([c/ff6767:45] -> [c/6cff61:40])
| Sold by a merchant
}

-Askirleete Bow can shoot any arrow, and the Askireelite Arrow is now a standalone ammo

-Askirleete Arrow has lost the ability to deal more damage with each hit

-Auto use of summoner weapons for Nature Emblem

-Reworked the Twilight projectile visual

-Seal buffs do not disappear on death

-Parameters of some seals and their crafting

-All swords have been reworked
{
| -Size of Stone Sword has been [c/6cff61:increased]
| Changed sprite
| Changed craft
|
| -Gem swords release a small wave with each swing and their size has been [c/6cff61:increased]
|
| -Deathblade releases sparks and its size has been [c/6cff61:increased]
|
| -The End of Daybreak releases the wave
|
| -Sword of Falling Stars releases 2-3 waves
|
| -Energy Slasher sprite changed
| Changed damage ([c/6cff61:75] -> [c/ff6767:60])
| Changed the wave sprite and its behavior
| Size has been [c/6cff61:increased]
|
| -Solar Flame sprite changed
| Changed damage ([c/6cff61:175] -> [c/ff6767:150])
| Now releases a Solar Burst
| Changed craft
}

-------------------------------------------

[i:1344]Was changed for [c/bc7623:expert mode]:

-Helltanite hamaxe sprite

-Each Inferno Portal Projectile deals damage separately

-Large Machine Gun
{
| Damage [c/6cff61:increased] ([c/ff6767:3] -> [c/6cff61:6])
| shooting speed [c/ff6767:slowed down] ([c/6cff61:3] -> [c/ff6767:4])
| Spread [c/6cff61:reduced] by 16.6%
}

-------------------------------------------

[i:1344]Was changed for [c/bc2323:hardmode]:

-Slime of all Cristers will now drop and in normal mode

-Damage of Interdimensional Cleaving Blade has been [c/ff6767:reduced] ([c/6cff61:80] -> [c/ff6767:50])

-Interdimensional Arrow deals damage separately and pierces two enemies

-With a full set of Void Armor, the cooldown of the Void Necklace will be reduced to [c/ff6767:35] seconds (was [c/6cff61:30]) the time spent in the void will be increased to [c/ff6767:6] seconds (was [c/6cff61:7])

-Dark-enchanted ranger emblem grants auto ranged weapon use (was 20% not to spend ammo)

-Removed auto use from summoner weapons that can be thrown

-Emblem of Nature now grants automatic use of summoner weapons and is used in crafting Stardust Emblem of Legend

-Staff of Interdimensional Portals
{
| Damage ([c/ff6767:66] -> [c/6cff61:75])
| Time of portal activity (5 -> 4 seconds)
| Portal fires a projectile every [c/6cff61:1.3] seconds (was every [c/ff6767:2] seconds)
| Mana cost ([c/ff6767:250] -> [c/6cff61:100])
| Heart/mana drop = 5 to 1
| Portal hits more often
}

-Stardust Cell
{
| Changed craft
| Now only for expert mode
| Deals double area damage on impact
| Damage of small cells is reduced by [c/ff6767:2] times (was [c/6cff61:1.3] times)
| Small cell maneuverability [c/6cff61:increased]
| Use speed reduced ([c/ff6767:26] -> [c/6cff61:24])
| Added homing
}

-------------------------------------------

[i:1344]Was changed for [c/bc7623:expert] [c/bc2323:hardmode]:

-The End of Day Break can now be used to craft True Night's Edge

-Vortex Emblem of Legend grants auto ranged weapon use and the ability to increase vision range

-Absolute ranger buff allows ability to increase vision range

-Nebula Book has been reworked
{
| Now releases 2 Galactic Nebula
| Changed damage ([c/6cff61:175] -> [c/ff6767:150])
| Changed craft
}

-Vortex Fighter has been changed
{
| Changed damage ([c/6cff61:175] -> [c/ff6767:90])
| Changed shoot speed ([c/6cff61:5] -> [c/ff6767:6])
}

-Absolute armor has been reworked
{
| -Now Absolute armor is divided into 4 classes
|
| -Absolute shield can be turned off / on (you need to specify a key in the control settings)
|
| If on: A shield appears around you that will protect you until the amount of charge is above 1000 or you turn it off yourself. The charge is not restored. You can also do dashes.
|
| If off: You are vulnerable, but the charge is restored. You can also do dashes.
|
| -Dash power [c/ff6767:reduced] by 30%
|
| -Delay duration between dashes [c/ff6767:increased] ([c/6cff61:25] -> [c/ff6767:40])
|
| -Other parameters remain the same.
}

-Buffs given by Absolute Legend Emblem have been [c/ff6767:nerfed] and last [c/6cff61:from 10 to 25] seconds (up [c/ff6767:from 4 to 15])

-------------------------------------------

[i:3043]Was Added:

-New particles for the Space Slime (when teleporting and when player teleporting with Cosmic Pendant)

-Jungle Pouch (found in ivy chests)

-Turret potion

-10 weapon enchantments (one of them needs conditions:
1. Full Moon
2. Blood Moon
3. To be in hell
4. Get buff from Twilight projectile projectile
5. Put on an anonymous mask
6. Is under the buff of the heavenly seal
7. "hold" in the selected hotbar slot the Crystallizer mask)

-Pack of Dynamites (10 dynamites on workbench / buy from demoman in hardmode)

-Reinforced askirleete armor sets

-Askirleete, twilight, bloody, demon cursed and fire bullets

-Buryer and Shooter's Curse for ranged

-Blood Seed (drops with a 5% chance from Blood Moon mobs)

-Poison Spore, Lava Clot for summoner

-Banana Shotgun (Dropped with a 1% chance from Blood Zombie and Drippler after killing Queen Bee)

-New settings in config

-------------------------------------------

[i:3043]Was added for [c/bc7623:expert mode]:

-Inferno portal shooting visual effect (particles)

-Helltanite bullet

-------------------------------------------

[i:3043]Was added for [c/bc2323:hardmode]:

-Ability to "apply" Terraria 1.4.1 to [i:675] [i:674] [i:757] in config

-Hallow flame torch

-Interdimensional and hallow flame bullets

-Twilight, interdimensional and hallow flame energy bullets

-Flask of hallow flame

-Fire Claws (Vulture claws + Fire gauntlet) and Hallow Fire Claws (Fire claws + Hallow Christers slime)

-Shield X (Ankh shield + Pocket mirror + All the slimes of Christers + Twilight band)

-Infinite energy bullet magazine

-Energy sniper rifle

-New weapon for mage Lunar Halo (Can be purchased from the Traveling Merchant during the Waning Crescent moon phase in Hardmode)

-Shred of Energy, Cursed Sun (Dropped with a 1% chance from all enemies in the dungeo

Update: 8 Feb, 2023 @ 6:54pm

Version 1.0 has been published to Stable learn more @
x15 26 mod is a root of evil...

I'm from Russuia and use translator for translate all to english!

There is now an official Discord server (But I'm too lazy to complete it, sorry):
[c/9a40ff:https://discord.gg/9YscX9m4Vx]
Or just click on the "home page" button



[c/ff00ff:v0.8] changelog:

[i:3124]Briefly:
+83 items [i:3043]
+32 weapons [i:3065]
+13 accessories [i:1862]
+3 armor sets [i:2763][i:2764][i:2765]
+0 light pets [i:1183][i:425][i:115]
+2 potions [i:2345]
+86 projectiles [i:40]
+4 buffs [i:300][i:291][i:2352][i:2322][i:288]
+2 debuffs [i:678]
+10 prefixes [i:7]
+1 boss [i:43]
+4 enemies [i:3084]
+3 tiles [i:416]
+0 walls [i:93]
+17 sounds [i:2010]
+0 ores [i:3460]
and mod icon updated!


[i:3612]Was fixed:

-Space Slime AI is not affected by the number of Space Slimes

-Flask buff doesn't disappear on death

-Ban on seals debuff doesn't disappear on death

-All bugs with absolute armor, except visual (in multiplayer)

-------------------------------------------

[i:348]Was removed:

-HamsteR's, illusion's, ayciu's, s1ren's <-(senkakir1k) souls as an enchantment opportunity

-------------------------------------------

[i:1344]Was changed:

-HamsteR's, illusion's, ayciu's, s1ren's souls now drop in normal mode

-Sprites of gem staffs

-Miner's Pouch now spawns in mahogany chests

-Some modifications (added by the mod) on weapons are opened when switching to hardmode and after killing the Moon Lord

-Wood Staff
{
| Damage increased ([c/ff6767:5] -> [c/6cff61:8])
| Use speed reduced ([c/ff6767:45] -> [c/6cff61:40])
| Sold by a merchant
}

-Askirleete Bow can shoot any arrow, and the Askireelite Arrow is now a standalone ammo

-Askirleete Arrow has lost the ability to deal more damage with each hit

-Auto use of summoner weapons for Nature Emblem

-Reworked the Twilight projectile visual

-Seal buffs do not disappear on death

-Parameters of some seals and their crafting

-All swords have been reworked
{
| -Size of Stone Sword has been [c/6cff61:increased]
| Changed sprite
| Changed craft
|
| -Gem swords release a small wave with each swing and their size has been [c/6cff61:increased]
|
| -Deathblade releases sparks and its size has been [c/6cff61:increased]
|
| -The End of Daybreak releases the wave
|
| -Sword of Falling Stars releases 2-3 waves
|
| -Energy Slasher sprite changed
| Changed damage ([c/6cff61:75] -> [c/ff6767:60])
| Changed the wave sprite and its behavior
| Size has been [c/6cff61:increased]
|
| -Solar Flame sprite changed
| Changed damage ([c/6cff61:175] -> [c/ff6767:150])
| Now releases a Solar Burst
| Changed craft
}

-------------------------------------------

[i:1344]Was changed for [c/bc7623:expert mode]:

-Helltanite hamaxe sprite

-Each Inferno Portal Projectile deals damage separately

-Large Machine Gun
{
| Damage [c/6cff61:increased] ([c/ff6767:3] -> [c/6cff61:6])
| shooting speed [c/ff6767:slowed down] ([c/6cff61:3] -> [c/ff6767:4])
| Spread [c/6cff61:reduced] by 16.6%
}

-------------------------------------------

[i:1344]Was changed for [c/bc2323:hardmode]:

-Slime of all Cristers will now drop and in normal mode

-Damage of Interdimensional Cleaving Blade has been [c/ff6767:reduced] ([c/6cff61:80] -> [c/ff6767:50])

-Interdimensional Arrow deals damage separately and pierces two enemies

-With a full set of Void Armor, the cooldown of the Void Necklace will be reduced to [c/ff6767:35] seconds (was [c/6cff61:30]) the time spent in the void will be increased to [c/ff6767:6] seconds (was [c/6cff61:7])

-Dark-enchanted ranger emblem grants auto ranged weapon use (was 20% not to spend ammo)

-Removed auto use from summoner weapons that can be thrown

-Emblem of Nature now grants automatic use of summoner weapons and is used in crafting Stardust Emblem of Legend

-Staff of Interdimensional Portals
{
| Damage ([c/ff6767:66] -> [c/6cff61:75])
| Time of portal activity (5 -> 4 seconds)
| Portal fires a projectile every [c/6cff61:1.3] seconds (was every [c/ff6767:2] seconds)
| Mana cost ([c/ff6767:250] -> [c/6cff61:100])
| Heart/mana drop = 5 to 1
| Portal hits more often
}

-Stardust Cell
{
| Changed craft
| Now only for expert mode
| Deals double area damage on impact
| Damage of small cells is reduced by [c/ff6767:2] times (was [c/6cff61:1.3] times)
| Small cell maneuverability [c/6cff61:increased]
| Use speed reduced ([c/ff6767:26] -> [c/6cff61:24])
| Added homing
}

-------------------------------------------

[i:1344]Was changed for [c/bc7623:expert] [c/bc2323:hardmode]:

-The End of Day Break can now be used to craft True Night's Edge

-Vortex Emblem of Legend grants auto ranged weapon use and the ability to increase vision range

-Absolute ranger buff allows ability to increase vision range

-Nebula Book has been reworked
{
| Now releases 2 Galactic Nebula
| Changed damage ([c/6cff61:175] -> [c/ff6767:150])
| Changed craft
}

-Vortex Fighter has been changed
{
| Changed damage ([c/6cff61:175] -> [c/ff6767:90])
| Changed shoot speed ([c/6cff61:5] -> [c/ff6767:6])
}

-Absolute armor has been reworked
{
| -Now Absolute armor is divided into 4 classes
|
| -Absolute shield can be turned off / on (you need to specify a key in the control settings)
|
| If on: A shield appears around you that will protect you until the amount of charge is above 1000 or you turn it off yourself. The charge is not restored. You can also do dashes.
|
| If off: You are vulnerable, but the charge is restored. You can also do dashes.
|
| -Dash power [c/ff6767:reduced] by 30%
|
| -Delay duration between dashes [c/ff6767:increased] ([c/6cff61:25] -> [c/ff6767:40])
|
| -Other parameters remain the same.
}

-Buffs given by Absolute Legend Emblem have been [c/ff6767:nerfed] and last [c/6cff61:from 10 to 25] seconds (up [c/ff6767:from 4 to 15])

-------------------------------------------

[i:3043]Was Added:

-New particles for the Space Slime (when teleporting and when player teleporting with Cosmic Pendant)

-Jungle Pouch (found in ivy chests)

-Turret potion

-10 weapon enchantments (one of them needs conditions:
1. Full Moon
2. Blood Moon
3. To be in hell
4. Get buff from Twilight projectile projectile
5. Put on an anonymous mask
6. Is under the buff of the heavenly seal
7. "hold" in the selected hotbar slot the Crystallizer mask)

-Pack of Dynamites (10 dynamites on workbench / buy from demoman in hardmode)

-Reinforced askirleete armor sets

-Askirleete, twilight, bloody, demon cursed and fire bullets

-Buryer and Shooter's Curse for ranged

-Blood Seed (drops with a 5% chance from Blood Moon mobs)

-Poison Spore, Lava Clot for summoner

-Banana Shotgun (Dropped with a 1% chance from Blood Zombie and Drippler after killing Queen Bee)

-New settings in config

-------------------------------------------

[i:3043]Was added for [c/bc7623:expert mode]:

-Inferno portal shooting visual effect (particles)

-Helltanite bullet

-------------------------------------------

[i:3043]Was added for [c/bc2323:hardmode]:

-Ability to "apply" Terraria 1.4.1 to [i:675] [i:674] [i:757] in config

-Hallow flame torch

-Interdimensional and hallow flame bullets

-Twilight, interdimensional and hallow flame energy bullets

-Flask of hallow flame

-Fire Claws (Vulture claws + Fire gauntlet) and Hallow Fire Claws (Fire claws + Hallow Christers slime)

-Shield X (Ankh shield + Pocket mirror + All the slimes of Christers + Twilight band)

-Infinite energy bullet magazine

-Energy sniper rifle

-New weapon for mage Lunar Halo (Can be purchased from the Traveling Merchant during the Waning Crescent moon phase in Hardmode)

-Shred of Energy, Cursed Sun (Dropped with a 1% chance from all enemies in the dungeon af

Update: 28 Jan, 2023 @ 5:52am

Version 1.0 has been published to Stable learn more @
x15 26 mod is a root of evil...

I'm from Russuia and use translator for translate all to english!

There is now an official Discord server (But I'm too lazy to complete it, sorry):
[c/9a40ff:https://discord.gg/9YscX9m4Vx]
Or just click on the "home page" button

This mod contains:
-Russian and English localizations
-269 items [i:3043]
-89 weapons [i:3065]
-41 accessories [i:1862]
-8 armor sets [i:2763][i:2764][i:2765]
-4 light pets [i:1183][i:425][i:115]
-11 potions [i:2345]
-173 projectiles [i:40]
-38 buffs [i:300][i:291][i:2352][i:2322][i:288]
-9 debuffs [i:678]
-35 prefixes [i:7]
-1 boss [i:43]
-15 enemies [i:3084]
-32 tiles [i:416]
-2 walls [i:93]
-37 sounds [i:2010]
-4 ores [i:3460]

[c/ff00ff:v0.8] changelog:

[i:3124]Briefly:
+83 items [i:3043]
+32 weapons [i:3065]
+13 accessories [i:1862]
+3 armor sets [i:2763][i:2764][i:2765]
+0 light pets [i:1183][i:425][i:115]
+2 potions [i:2345]
+86 projectiles [i:40]
+4 buffs [i:300][i:291][i:2352][i:2322][i:288]
+2 debuffs [i:678]
+10 prefixes [i:7]
+1 boss [i:43]
+4 enemies [i:3084]
+3 tiles [i:416]
+0 walls [i:93]
+17 sounds [i:2010]
+0 ores [i:3460]
and mod icon updated!


[i:3612]Was fixed:

-Space Slime AI is not affected by the number of Space Slimes

-Flask buff doesn't disappear on death

-Ban on seals debuff doesn't disappear on death

-All bugs with absolute armor, except visual (in multiplayer)

-------------------------------------------

[i:348]Was removed:

-HamsteR's, illusion's, ayciu's, s1ren's <-(senkakir1k) souls as an enchantment opportunity

-------------------------------------------

[i:1344]Was changed:

-HamsteR's, illusion's, ayciu's, s1ren's souls now drop in normal mode

-Sprites of gem staffs

-Miner's Pouch now spawns in mahogany chests

-Some modifications (added by the mod) on weapons are opened when switching to hardmode and after killing the Moon Lord

-Wood Staff
{
| Damage increased ([c/ff6767:5] -> [c/6cff61:8])
| Use speed reduced ([c/ff6767:45] -> [c/6cff61:40])
| Sold by a merchant
}

-Askirleete Bow can shoot any arrow, and the Askireelite Arrow is now a standalone ammo

-Askirleete Arrow has lost the ability to deal more damage with each hit

-Auto use of summoner weapons for Nature Emblem

-Reworked the Twilight projectile visual

-Seal buffs do not disappear on death

-Parameters of some seals and their crafting

-All swords have been reworked
{
| -Size of Stone Sword has been [c/6cff61:increased]
| Changed sprite
| Changed craft
|
| -Gem swords release a small wave with each swing and their size has been [c/6cff61:increased]
|
| -Deathblade releases sparks and its size has been [c/6cff61:increased]
|
| -The End of Daybreak releases the wave
|
| -Sword of Falling Stars releases 2-3 waves
|
| -Energy Slasher sprite changed
| Changed damage ([c/6cff61:75] -> [c/ff6767:60])
| Changed the wave sprite and its behavior
| Size has been [c/6cff61:increased]
|
| -Solar Flame sprite changed
| Changed damage ([c/6cff61:175] -> [c/ff6767:150])
| Now releases a Solar Burst
| Changed craft
}

-------------------------------------------

[i:1344]Was changed for [c/bc7623:expert mode]:

-Helltanite hamaxe sprite

-Each Inferno Portal Projectile deals damage separately

-Large Machine Gun
{
| Damage [c/6cff61:increased] ([c/ff6767:3] -> [c/6cff61:6])
| shooting speed [c/ff6767:slowed down] ([c/6cff61:3] -> [c/ff6767:4])
| Spread [c/6cff61:reduced] by 16.6%
}

-------------------------------------------

[i:1344]Was changed for [c/bc2323:hardmode]:

-Slime of all Cristers will now drop and in normal mode

-Damage of Interdimensional Cleaving Blade has been [c/ff6767:reduced] ([c/6cff61:80] -> [c/ff6767:50])

-Interdimensional Arrow deals damage separately and pierces two enemies

-With a full set of Void Armor, the cooldown of the Void Necklace will be reduced to [c/ff6767:35] seconds (was [c/6cff61:30]) the time spent in the void will be increased to [c/ff6767:6] seconds (was [c/6cff61:7])

-Dark-enchanted ranger emblem grants auto ranged weapon use (was 20% not to spend ammo)

-Removed auto use from summoner weapons that can be thrown

-Emblem of Nature now grants automatic use of summoner weapons and is used in crafting Stardust Emblem of Legend

-Staff of Interdimensional Portals
{
| Damage ([c/ff6767:66] -> [c/6cff61:75])
| Time of portal activity (5 -> 4 seconds)
| Portal fires a projectile every [c/6cff61:1.3] seconds (was every [c/ff6767:2] seconds)
| Mana cost ([c/ff6767:250] -> [c/6cff61:100])
| Heart/mana drop = 5 to 1
| Portal hits more often
}

-Stardust Cell
{
| Changed craft
| Now only for expert mode
| Deals double area damage on impact
| Damage of small cells is reduced by [c/ff6767:2] times (was [c/6cff61:1.3] times)
| Small cell maneuverability [c/6cff61:increased]
| Use speed reduced ([c/ff6767:26] -> [c/6cff61:24])
| Added homing
}

-------------------------------------------

[i:1344]Was changed for [c/bc7623:expert] [c/bc2323:hardmode]:

-The End of Day Break can now be used to craft True Night's Edge

-Vortex Emblem of Legend grants auto ranged weapon use and the ability to increase vision range

-Absolute ranger buff allows ability to increase vision range

-Nebula Book has been reworked
{
| Now releases 2 Galactic Nebula
| Changed damage ([c/6cff61:175] -> [c/ff6767:150])
| Changed craft
}

-Vortex Fighter has been changed
{
| Changed damage ([c/6cff61:175] -> [c/ff6767:90])
| Changed shoot speed ([c/6cff61:5] -> [c/ff6767:6])
}

-Absolute armor has been reworked
{
| -Now Absolute armor is divided into 4 classes
|
| -Absolute shield can be turned off / on (you need to specify a key in the control settings)
|
| If on: A shield appears around you that will protect you until the amount of charge is above 1000 or you turn it off yourself. The charge is not restored. You can also do dashes.
|
| If off: You are vulnerable, but the charge is restored. You can also do dashes.
|
| -Dash power [c/ff6767:reduced] by 30%
|
| -Delay duration between dashes [c/ff6767:increased] ([c/6cff61:25] -> [c/ff6767:40])
|
| -Other parameters remain the same.
}

-Buffs given by Absolute Legend Emblem have been [c/ff6767:nerfed] and last [c/6cff61:from 10 to 25] seconds (up [c/ff6767:from 4 to 15])

-------------------------------------------

[i:3043]Was Added:

-New particles for the Space Slime (when teleporting and when player teleporting with Cosmic Pendant)

-Jungle Pouch (found in ivy chests)

-Turret potion

-10 weapon enchantments (one of them needs conditions:
1. Full Moon
2. Blood Moon
3. To be in hell
4. Get buff from Twilight projectile projectile
5. Put on an anonymous mask
6. Is under the buff of the heavenly seal
7. "hold" in the selected hotbar slot the Crystallizer mask)

-Pack of Dynamites (10 dynamites on workbench / buy from demoman in hardmode)

-Reinforced askirleete armor sets

-Askirleete, twilight, bloody, demon cursed and fire bullets

-Buryer and Shooter's Curse for ranged

-Blood Seed (drops with a 5% chance from Blood Moon mobs)

-Poison Spore, Lava Clot for summoner

-Banana Shotgun (Dropped with a 1% chance from Blood Zombie and Drippler after killing Queen Bee)

-New settings in config

-------------------------------------------

[i:3043]Was added for [c/bc7623:expert mode]:

-Inferno portal shooting visual effect (particles)

-Helltanite bullet

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[i:3043]Was added for [c/bc2323:hardmode]:

-Ability to "apply" Terraria 1.4.1 to [i:675] [i:674] [i:757] in config

-Hallow flame torch

-Interdimensional and hallow flame bullets

-Twilight, interdimensional and hallow flame energy bullets

-Flask of hallow flame

-Fire Claws (Vulture claws