Entropy : Zero 2

Entropy : Zero 2

Immersive Glow* v1.0.1 [SPOILERS]
Showing 1-7 of 7 entries
Update: 5 Jun, 2023 @ 4:02pm

► Version: v1.0.1 (Hotfix 01)

( ! ) This is the current version.

If you experience any problems like crashes or bugs after installing this version,
please consider submitting a detailed report in the "Bug-Reports" discussion.

▼ Changes & Updates (in "v1.0.1"):
► | - "materials/sprites/glownomespit.vmt" - : Removed this file from the directories of this addon, as the bug it addressed was fixed in version v1.5.5 of Entropy : Zero 2's main branch. ► | ○ "materials/sprites/plasmaember.vmt" ~ : Corrected a typo in one of the group titles.
Legend: "+" : Added | "-" : Removed | "~" : Changed

Update: 17 Mar, 2023 @ 10:16pm

► Version: v1.0.0 (First Public Release)

▼ Changes & Updates (in "v1.0.0"):
► | - "materials/az/az2_gooppuddle.vmt" ► | - "materials/az/az2_gooppuddle_small.vmt" ► | - "materials/az/az2_gooppuddle2.vmt" ► | - "materials/models/glowbie_classic/arbeit_badge_generic.vmt" ► | - "materials/models/humans/male/group05/skeleton/citizen_sheet_rad.vmt" ► | - "materials/models/props_borealis/bluebarrel001.vmt" ► | - "materials/models/props_borealis/bluebarrel001_goo.vmt" ► | - "materials/models/skeleton/skeleton_rad.vmt" - : Removed these files from the addon's directories, streamlining the project a bit. ► | + "materials/decals/redglowalpha.vtf" ► | + "materials/sprites/redglow2.vtf" + : Added custom-made replacements for these materials. Note: While these textures are meant to be similar, visually they will not be exactly the same as the original materials. ► | ○ "materials/models/beefbacon/west/stalk.vmt" ► | ○ "materials/models/beefbacon/west/stalk2.vmt" ~ : Changed the values of the "translate" component of the "$bumptransform" parameter from "0.5 0.0" to "0.5 0.5". ► | ○ "materials/models/bullsquid_rad/bullchicken_eye1" ► | ○ "materials/models/bullsquid_rad/bullchicken_eye2" ~ : Changed the values of the "$bumpmap" parameter from "effects/flat_normal" to "models/bullsquid_xen/bullchicken_eye1_normal", and "models/bullsquid_xen/bullchicken_eye2_normal", respectively. ~ : Changed the values of the "$selfillumtint" parameter from "0.5 0.5 0.5" to "0.35 0.35 0.35", reverting the changes made in a previous version. ► | ○ "materials/models/glowbie_classic/combinesoldiersheet_zombie.vmt" +/~ : Re-added the previously removed "$selfillumtint" parameter, and changed its values from "1.15 1.15 0.55" to "0.55 0.75 0.75". ► | + "materials/overlays/bootprint_01_blue.vtf" + : Added a modified version of this material, which should correct a few artifacts primarily visible on the lowest "Texture detail" setting. ► | ○ "materials/sprites/blueflare1.vtf" ► | ○ "materials/sprites/glow04.vtf" ► | ○ "materials/sprites/glow06.vtf" ► | ○ "materials/sprites/grubflare1.vtf" ► | ○ "materials/sprites/plasmaember.vtf" ► | ○ "materials/sprites/redglow1.vtf" ~ : Replaced these custom materials with updated versions. ► | ○ "materials/sprites/glownomespit.vmt" ~ : Changed the values of the "$selfillumtint" parameter from "0.0 1.0 1.0" to "0.0 0.8 0.8".
Legend: "+" : Added | "-" : Removed | "~" : Changed

Update: 12 Feb, 2023 @ 8:33pm

► Version: Release Candidate 5

▼ Changes & Updates (in "Release Candidate 5"):
► | ○ "materials/az2/birthing_fluid_slow.vmt" ~ : Modified the material proxies a bit. ► | ○ "materials/overlays/bootprint_02_blue.vtf" ~ : Replaced the modified version of this overlay with an updated material, theoretically allowing it to be displayed correctly on the lowest "Texture detail" setting. ► | ○ "materials/sprites/blueflare1.vtf" ~ : Replaced the custom-made version of this sprite with an updated material.
Legend: "+" : Added | "-" : Removed | "~" : Changed

Update: 8 Feb, 2023 @ 11:34pm

► Version: Release Candidate 4

▼ Changes & Updates (in "Release Candidate 4"):
► | ○ "materials/az2/birthing_fluid.vmt" ► | ○ "materials/az2/birthing_fluid_slow.vmt" ~ : Replaced the value ("1") of the "rate" parameter of the "LinearRamp" material proxy in "birthing_fluid.vmt" with "0.5". ~ : Changed the value of the "sinemin" parameter of the "Sine" material proxy from "0.99" to "0.98", in "birthing_fluid_slow.vmt".
Legend: "+" : Added | "-" : Removed | "~" : Changed

Update: 7 Feb, 2023 @ 12:47am

► Version: Release Candidate 3

▼ Changes & Updates (in "Release Candidate 3"):
► | ○ "materials/models/antlion_blue/antlionhigh_sheet.vmt" ► | ○ "materials/models/antlion_blue/antlionhigh_sheet2.vmt" ► | ○ "materials/models/antlion_blue/antlionhigh_sheet3.vmt" ► | ○ "materials/models/antlion_blue/antlionhigh_sheet4.vmt" ~ : Changed the values of the "$selfillumtint" parameter from "0.0 1.15 1.15" to "0.55 1.15 1.15". ► | ○ "materials/models/antlion_guard/blue/antlionguard.vmt" ~ : Changed the values of the "$selfillumtint" parameter from "0.0 1.0 1.0" to "0.5 1.0 1.0". ► | ○ "materials/models/beefbacon/west/stalk.vmt" ► | ○ "materials/models/beefbacon/west/stalk2.vmt" +/~ : Re-added the "$bumptransform" parameter which had been removed in a previous version, and changed the values of its "translate" component from "0 0" to "0.5 0.0". - : Removed the material proxy animation that had been added in the previous version(s), as it unfortunately was not always in sync with the animation of the model. ► | ○ "materials/models/bullsquid_rad/bullchicken_eye1.vmt" ► | ○ "materials/models/bullsquid_rad/bullchicken_eye2.vmt" ~ : Changed the values of the "$selfillumtint" parameter from "0.35 0.35 0.35" to "0.5 0.5 0.5". ► | ○ "materials/sprites/glownomespit.vmt" - : Removed the "$alpha" parameter and its value.
Legend: "+" : Added | "-" : Removed | "~" : Changed

Update: 4 Feb, 2023 @ 11:08pm

► Version: Release Candidate 2

▼ Changes & Updates (in "Release Candidate 2"):
► | + "materials/sprites/plasmaember.vmt"

+ : Added a modified version of this file,
allowing this sprite to rotate itself to face the Player camera.

This VMT uses the "SDK_UnlitGeneric" material shader,
where the "$spriteorientation" parameter is set to a value of "2",
instead of "vp_parallel".
Legend: "+" : Added | "-" : Removed | "~" : Changed

Update: 4 Feb, 2023 @ 10:46pm

► Version: Release Candidate 1