Rain World

Rain World

Emerald's Tweaks & Features
Showing 21-30 of 41 entries
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Update: 7 Nov, 2023 @ 11:21pm

v1.4.12
- Fixed bug with RoofTopView not updating for the DayNight cycle properly

- Added slugsomnia palettes for LC

Update: 7 Nov, 2023 @ 8:01pm

v1.4.11
- Added slugsomnia palettes for LM and DM

Update: 6 Nov, 2023 @ 9:31am

v1.4.11
- Actually fixed the arena bug this time

- Increased odds for shiny Rain Deer

Update: 6 Nov, 2023 @ 9:10am

v1.4.10
- Attempted fix for arena mode, still don't know if it works, but I am able to play arena on my end

- Fixed some compatibility issues with slugsomnia and custom regions

Update: 5 Nov, 2023 @ 7:54pm

v1.4.9
- Added shiny slugpups

- Slugsomnia Rework!
- Completely rewrote the code for slugsomnia, making it much more efficient and configurable

- Slugsomnia now has an actual Day to Night transition that will happen at around halfway through a cycle

- Added new random weather events that can be configured to work in a similar way to forecast, or enjoyed on their
own

- Region makers are now able to make their own slugsomnia palettes, or blacklist their region from being affected

- Various other code improvements and fixes

Update: 17 Oct, 2023 @ 6:08pm

v1.2.1
- Fixed a bug with spiders not spawning due to null references

Update: 16 Oct, 2023 @ 5:18pm

v1.2.0
- Added new 'Wormgrass Immunity' option.

- Added shiny spawns for almost all the remaining creatures in the game.

Update: 5 Oct, 2023 @ 11:08am

v1.1.0 - Added new config options for Shiny Spawns. Also fixed compatibility with the Solace mod.

Update: 30 Sep, 2023 @ 5:43pm

v1.0.2 - Fixed compatibility with the Myriad of Slugcats mod! Thanks to Willow for the help.

Update: 5 May, 2023 @ 2:43pm

v1.0.1 - Fixed shiny spawns being more common than they should be.