Total War: WARHAMMER III

Total War: WARHAMMER III

WOOD ELVES WARHAMMER 3 SUPPLEMENTARY UNITS
Showing 11-20 of 22 entries
< 1  2  3 >
Update: 22 Dec, 2023 @ 5:32pm

For check-up purposes, and took the chance to review stats some bit more.

Update: 16 Dec, 2023 @ 10:56pm

Brief update. Had to rise the cost of the knights of the Oak spirit still bit more, since the unit is so powerful.
Descriptions of the new units at last working.

Update: 5 Dec, 2023 @ 10:14pm

Yet more retouching.

Update: 5 Dec, 2023 @ 12:18pm

Some smoothing of prices and assets.

Abilities of the wardancers updated.

Update: 3 Dec, 2023 @ 11:42am

Implemented the Knights of the Oak Spirit and the High Mount Custodians rors.
% of completion of WH3SU raised from 17 to 22%.

The regiments of the Oak and High Mount have a level 20 unlock requirement.

Some bit perfectioning given to the riders of Kurnous and Sylvan knights.

Price of the wardancers male updated.

Note that the new rors don't activate into ongoing campaigns, as they are activated only at the moment the campaign starts. It can't be, however, overcame using the missing console to simulate recruitment by adding the unit and detracting the cost amount. Discretion is advised.

Update: 2 Aug, 2023 @ 10:30am

Completed technical stuff.

Update: 1 Jul, 2023 @ 7:53am

Arranged their allied recruitment.

Update: 28 May, 2023 @ 9:22am

Checked it works into latest patch. Added some more colour variety (yet) to wardancers male's masks. Added side swords to the sylvan knights.

Update: 22 Apr, 2023 @ 1:55pm

Essential update to adapt Chaos Dwarven patch, and dudes don't float any longer.

Update: 16 Apr, 2023 @ 6:00am

Verified correct working into latest patch and added a new texture with painting to the riders of Kurnous' horses.