RimWorld

RimWorld

Choose Your Medicine
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Update: 11 Jul @ 9:39am

v1.1.5 (RW1.5 & RW1.6):

  • fix: if hediffs were in the wrong category it might happen that it causes errors
  • log spam: If hediffs are in the wrong category or not in the gui at all, there is now a log warning once
  • if hediffs are not in the mods gui, they will be tended just like in vanilla (using pawns player settings)
  • possible fix for indexOutOfRange exception caused by unknown circumstances
  • replacing Hediff.TendableNow() prefix with a postfix to eventually improve mod compatibility
  • fix: notification spam "pawn fully healed"

Update: 12 Jun @ 12:53pm

v1.1.4 (Rw1.5 & Rw1.6):
- fix: under certain circumstances operations could spit a error ("Sequence contains no matching element")

Update: 11 Jun @ 5:28pm

v1.1.3 (Rw1.5 & Rw1.6):
- fixed a error when tending a hediff that is applied to "whole body" when it should always be applied to a bodypart

Update: 11 Jun @ 4:26pm

v1.1.2:
- updated for RW1.6

Update: 9 Jun @ 9:13pm

v1.1.1 (RW 1.5):
- fix: during worldGen it might happen that the playerFaction is not created yet but the mod wants to use it.

Update: 4 Jun @ 6:32am

v1.1.0 (RW 1.5):

  • copy/paste logic: copying now saves the state, so copying smth, changing it and pasting it will paste the pre-changed state.
  • it is now possible to set 'dont tend at all' (not for the detailed view)
  • changes to the gui:
    • added detailed view: it is now possible to set the exact order of medicines to be used in a certain case (e.g. use herbal, if not available use industrial)
    • hediffs are now grouped by severity/immunity/total tend quality
    • each group has now 4 stages to set medicines, not just the hediffs with immunity and severity
    • hediffs now make use of the (optional) debugLabel of a hediff (e.g. Plague - Animal)
    • added a search panel to quickly find the hediff you want to change
    • added a button to go directly to the mod settings
    • removed the helper overlay
  • compatibility with "Compact Hediffs": Clicking the button in a pawns health tab to assign medCare manually to a hediff instance should not send you to the log anymore
  • only render the info button for hediffs that are loaded by the game to not cause red errors when pressing
  • fixed a issue which could cause a loop: doctor takes medicine from patients inventory and starts tending, patient interrupts tending to refill its inventory, ...
  • two new mod options for the gui
  • translations:
    • added translation strings: Kopp_CYM_Stage, Kopp_CYM_Row, Kopp_CYM_Column, Kopp_CYM_Page, Kopp_CYM_DefaultSettingsAllTabsAndOperations, Kopp_CYM_ConfirmationAllTabsAndOperations, Kopp_CYM_RowSeverityLowerLabel, Kopp_CYM_RowSeverityLowerTooltip, Kopp_CYM_RowSeverityGreaterLabel, Kopp_CYM_RowSeverityGreaterTooltip, Kopp_CYM_TotalTendQuality, Kopp_CYM_RowTotalTendLowerLabel, Kopp_CYM_RowTotalTendLowerTooltip, Kopp_CYM_RowBodyPartDamagedGreaterLabel, Kopp_CYM_RowBodyPartDamagedGreaterTooltip, Kopp_CYM_RowBodyPartDamagedLowerLabel, Kopp_CYM_RowBodyPartDamagedLowerTooltip, Kopp_CYM_RowBodyDamagedGreaterLabel, Kopp_CYM_RowBodyDamagedGreaterTooltip, Kopp_CYM_Severity, Kopp_CYM_Immunity, Kopp_CYM_AndSymbol, Kopp_CYM_GroupsTooltip, Kopp_CYM_CopyAcronym, Kopp_CYM_PasteAcroynm, Kopp_CYM_DetailedSettings, Kopp_CYM_AlwaysOpenNewWindowForDetailedMeds, Kopp_CYM_AlwaysOpenNewWindowForDetailedMedsTooltip, Kopp_CYM_AlwaysShowCopyPasteForEachHediffStage, Kopp_CYM_AlwaysShowCopyPasteForEachHediffStageTooltip, Kopp_CYM_DetailedViewSizeOfNewWindow
    • changed translation strings: Kopp_CYM_PasteRowInList renamed to Kopp_CYM_PasteConfirmation and changed the string, Kopp_CYM_ConfirmationAllTabs, Kopp_CYM_RowEasyTooltip, Kopp_CYM_RowStandardLabel, Kopp_CYM_RowStandardTooltip, Kopp_CYM_RowProblematicTooltip, Kopp_CYM_RowImmunityLabel, Kopp_CYM_RowImmunityTooltip
    • removed translation strings: Kopp_CYM_ShowHelper, all strings of 'main tab gui helper'

Update: 31 Jul, 2024 @ 12:14am

v1.0.18 (RW 1.5):

  • Fix: New tabs introduced in 1.0.16 were not added if the mod "Mod Medicine Patch" was loaded as well. This lead to errors when right clicking and missing tabs.

Update: 29 Jul, 2024 @ 10:25am

v1.0.17 (RW 1.5):

  • Small fix: Before the new tabs introduced in 1.0.16 are added, it is ensured that the old tabs contain all the hediffs that are present in the game. No more or less.

Update: 28 Jul, 2024 @ 11:01pm

v1.0.16 (RW 1.5):

  • fix: Tending entities with medicine should not cause errors anymore
  • to match the vanillas default medicine settings:
    • added new tabs for ghouls, allies, entities and other humans
    • renamed certain tabs
    • removed the tooltip for prisoners, because the tab now includes all prisoners, not just imprisoned colonists
  • "try to take weakest medicine ..." for operations: is not hardcoded to 98% success chance anymore, but instead checks the maxSurgerySuccessChance of the current operation
  • drag painting for checkboxes in operations gui added
  • right clicking does now close the help and operations gui/window
  • updating the hediff list gives now a debug log message telling which hediffs got added/removed
  • internal change of usage of certain translation strings: changing the language should now change the tabs/categories names accordingly
  • translations:
    • added translation strings: Kopp_CYM_ListNameGhouls, Kopp_CYM_ListNameFriendlyFaction, Kopp_CYM_ListNameOtherHuman, Kopp_CYM_ListNameEntities
    • changed translation strings: Kopp_CYM_ListNameImprisonedColonist, Kopp_CYM_ListNameEnslavedColonist, Kopp_CYM_ListNameColonyAnimal, Kopp_CYM_ListNameNeutralAnimal, Kopp_CYM_UpdateListFeedback

Update: 24 May, 2024 @ 1:07pm

v1.0.15 (RW1.5):

  • Fix: RW update caused "TargetMethod() returned an unexpected result: null" on startup.