Arma 3
Ground Breach - Zargabad
Showing 41-48 of 48 entries
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Update: 29 Apr, 2023 @ 7:27pm

* Escalation mode with 'choose AO location' only allowed choosing AO on first round.
* In random weapon mode, pistol could have no ammo if no room left in gear. Pistol will now have a magazine loaded and more in gear if there is room.
* In random weapon mode, race condition could cause player to not have a pistol - fixed, player should have rifle & pistol if available in arsenal.
* Match players voice/face to faction selected
* Fix crash if enemy faction only has one unit type

Update: 27 Apr, 2023 @ 10:12am

Fix bug not allowing choosing AO when in continuous mode.

Update: 26 Apr, 2023 @ 11:33am

Fix 'Random' button in arsenal was only randomizing faction units even when arsenal was 'full' or 'map specific'.

Update: 24 Apr, 2023 @ 1:29pm

Game now runs in 'continuous' mode. After a mission, you will be placed back in the starting bunker ready to start another round. If you have any issues, there is an options (near the bottom of the settings) to switch off 'continuous mode' and end the game after each mission like it used to work.

Update: 11 Apr, 2023 @ 2:51pm

Added a drag option to the game. Friendly players and AI who go down can be dragged. To stop dragging, use the mouse option or just press AND HOLD the key you use to move forward. This drag works from prone as well as standing. If the ACE mod is found, this drag will not be available as ACE has it's own drag capability.

Update: 7 Apr, 2023 @ 10:32am

Add option to set AI Teammate skill level.

Update: 12 Mar, 2023 @ 1:29pm

Option for vehicle to show up during mission
Option for even larger AO

Update: 3 Mar, 2023 @ 8:46am