RimWorld

RimWorld

Vaults of Vagar
Showing 11-20 of 25 entries
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Update: 20 Apr, 2024 @ 2:25am

[Auto-generated text]: Update on 4/20/2024 12:25:10 PM.

Corrected an omission in the research project defs that prevented some projects from appearing.

Update: 8 Apr, 2024 @ 3:00am

[Auto-generated text]: Update on 4/8/2024 1:00:50 PM.

Updated the assemblies for 1.5 compatibility.

Update: 5 Apr, 2024 @ 6:28am

[Auto-generated text]: Update on 4/5/2024 4:27:59 PM.

Fixed a critical error with Razorstorm bolts' compatibility with CE.

Update: 31 Mar, 2024 @ 11:11am

[Auto-generated text]: Update on 3/31/2024 9:11:23 PM.
Added muzzle flashes and smoke trails.
Added the Vagar brawnsuit and the Hearthguard armor set.
Improved shrapnel grouping on the Razorstorm bolts.

Update: 17 Jan, 2024 @ 4:01am

[Auto-generated text]: Update on 1/17/2024 3:01:08 PM.

Added the "biocodable" comp to the chainsword, so Empire troops don't gift the player valuable weapons upon death.

Update: 27 Nov, 2023 @ 12:37am

[Auto-generated text]: Update on 11/27/2023 11:37:53 AM.

Fixed a bug where melee weapons research required a different mod to be installed. This research project now has no mod requirements.

Update: 25 Nov, 2023 @ 12:58am

[Auto-generated text]: Update on 11/25/2023 11:58:44 AM.

Added a new research project to unlock melee weapons.

Update: 20 Nov, 2023 @ 3:12am

[Auto-generated text]: Update on 11/20/2023 2:12:03 PM.

Added a new damage type used by chain weapons: Rend. It deals more cleave damage and is more effective against structures than regular cutting damage.

Update: 9 Jul, 2023 @ 10:29am

[Auto-generated text]: Update on 7/9/2023 8:29:15 PM.

Updated the file structure to finally get rid of the red error spam!

Added a new weapon: the Volkhv machinegun

Update: 12 Jun, 2023 @ 12:44pm

[Auto-generated text]: Update on 6/12/2023 10:44:06 PM.

Slightly adjusted weapon sprites and made minor balance changes.