Stellaris

Stellaris

Standalone Ancient Ships
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Update: 12 Apr, 2023 @ 6:09am

-Added Sections for Delta, Alpha, Phanon, Sigma, Omega and Theta tiers from ACOT/AOT/SOTS for all ships except the War World

Update: 25 Mar, 2023 @ 3:53am

-Added support for negative mass/sentient metal components (negative mass reactor buffs anticompound weapons instead of archaeotech)
-Added sentient metal sections (currently identical texture to regular ones) with slightly upgraded defensive and aux slots

Update: 20 Mar, 2023 @ 7:43am

-Added a damage boost for Archaotech weapons when used on ancient ships
-Fixed a whole bunch of issues for the war world

Update: 15 Mar, 2023 @ 5:14am

Fixed the ship shaders to allow my ships to properly display the cloaking animation (cloaking components aren't included yet, and the war world's shaders haven't been fixed yet)

Update: 14 Mar, 2023 @ 3:22pm

- Updated to 3.7 (cloaking content pending when I manage to scrounge the funds to buy First Contact)

- Added the War World, a massive warship built as a megastructure, designed to overpower planetcrafts (currently WIP, please report any balancing/mechanical issues). Requires Gigastructural Engineering and more to build

Update: 9 Mar, 2023 @ 12:31pm

Added basic compatibility for ACOT, ACOT: SBTG and SOTS

Update: 6 Mar, 2023 @ 9:00am

Fixed some broken ship section slots

Update: 5 Mar, 2023 @ 12:54pm

Fixed some of the ship sections localisation (was broken)

Update: 5 Mar, 2023 @ 4:25am

Added thumbnail (cause steam is dumb and won't let me do it from here)

Update: 5 Mar, 2023 @ 4:05am

Added a perdition beam clone for use on the Aeon and Aegis ship classes (cause vanilla made theirs only work on the titan)