Barotrauma

Barotrauma

The IRN Crew jobs
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Update: 10 Aug, 2024 @ 4:06pm

Updated:
- IRN Rifleman's Dakkado updated to apply to turrets fire rate and charge rate again

Update: 24 May, 2024 @ 7:45am

Added :
- Added Europawaifu loadouts to the job selection, this will have the unintended side effect of making starting characters in solo campaign able to spawn with mismatched uniforms, conversion will be necessary if this occurs

Update: 21 May, 2024 @ 10:08am

Fixes:
- Admiral can use both uniforms correctly

Changes:
- Made starting weapons use Full Stop Round (Requires Shurai Weapon Pack)
- Made some localisation more consistent with vanilla

Update: 20 Mar, 2024 @ 4:06am

Fixed:
- The Genome Datas recipe oversight was fixed, they are now properly craftable

Update: 7 Feb, 2024 @ 1:48am

Changed the Genome Fraction crafts to require Genome Data instead of large artifacts
Genome Data resource cost was made relatively expensive to make it an equivalent investment in time as large artifacts

Update: 21 Dec, 2023 @ 8:16am

Fixed an oversight making the Admiral's primary talent trees not fully unlockable

Update: 18 Dec, 2023 @ 10:44pm

Added:
- Two extra traits for the admiral based on the new assistant traits
Changed:
- The Abyssal Artillery Reload affliction is now obsolete and instead the Abyssal Artillery is now the Type 3 Railgun item craftable in a regular fabricator and has its own ammo, it will also kill any non-abyssal who uses it

Update: 14 Nov, 2023 @ 8:10pm

Fixed the Abyssal affliction infinitely duplicating with a workaround
Also fixed the Tactical Backpack not being able to auto-equip when picking it up with a free slot

Update: 10 Nov, 2023 @ 10:57am

Added a second crafting recipe because there's apparently two different psychosis artifacts in the game's files

Update: 9 Nov, 2023 @ 7:02am

Tweaked and added some talents on the IRN Engineer to make it closer to an hybrid of electrician and mechanician than the state of mechanician with electrician tools
Tweaked some talents on the IRN Rifleman in prevision of future addition to the Imperial Doctrine tree
Changed the Personal transmitter to Personal Transceiver with the functionality of both handheld sonar and sonar beacon at the cost of reduced sonar range
Changed the abyssal splicer to work in a way closer to intended design
Added two new items in relation to the abyssal splicer
Made the medical bunny ears and medical maid headdress standalone to make work regardless of what anime mod is used
Also added two extra clothes for lore purpose and to go with the medical bunny ears