Operation: Harsh Doorstop

Operation: Harsh Doorstop

Operation: Galactic Assault (Fixed W/ 0.14.2)
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Update: 5 Jul @ 4:57pm

Update: 19 Apr @ 8:49pm

- Pitch and volume modulation added to weapon sounds!

Update: 19 Apr @ 4:25pm

- New optic for rifles that use it
- Lighting tweaks to Tatooine
- Made flags spawnable

Update: 12 Apr @ 3:39pm

- Removed smoke grenades from AI
- Lowered blaster shot speed
- Geonosis map mod updated with sandstorm version for fun

Update: 6 Apr @ 7:50pm

- Fixed and optimized tracers
- Fixed certain sounds that had incorrect attenuation settings
- Added FMTV truck to Republic factions, placeholder for now, Logis and Transports

Update: 30 Mar @ 9:03pm

- Republic Commando faction added
- Tweaks to weapon optics and positions
- Custom weapon icons added
- Added shovels to Phase 1
- Sound volumes increased a bit

Update: 28 Mar @ 9:41pm

- More characters added to some kits
- Phase 1 troopers ragdolls fixed
- Fixed some level bugs with missing materials and collision
- Increased brightness on medic helmet on 104th

Update: 24 Mar @ 4:47am

- Fixed from latest update
- Geonosis and Rep Commandos are out and being remade
- Added Commander Cody
- Added scopes to some heavy weapons
- Added medical and construction items to kits

Update: 8 Sep, 2024 @ 1:23pm

- Tracers fixed
- DC15 heavy sound replaced
- 501st has classic dc15 sound class

Update: 7 Sep, 2024 @ 11:26pm

- Republic Commando updated
- Navmesh bugs fixed