Total War: WARHAMMER III

Total War: WARHAMMER III

Attack Move and Countercharge (WH3)
Showing 11-17 of 17 entries
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Update: 17 Sep, 2023 @ 4:57pm

- No significant changes. "Updated" so that the mod manager won't say it is out of date.

Update: 13 Jun, 2023 @ 5:51pm

- No changes. "Updated" so that the mod manager won't say it is out of date.

Update: 14 Apr, 2023 @ 11:26pm

- No changes. Updated so that the mod manager won't say it is out of date.

Update: 29 Mar, 2023 @ 8:10pm

- Moved the rest of the MCT text to localization tables so that submods could translate the settings into other languages more easily.

- Added unlock_once_arrived as a configuration option. It defaults to false. You can change it in either MCT or the text file. (If you use a text file for configuration, it will automatically be added to your configuration options the next time you open the game with the mod enabled and go to the main menu.)

- Restored some advanced config options for adjustments that were in the WH2 version. I don't expect that you will need to adjust these values, but I might as well give you control over more of the variables this mod uses in case you want to play around with them.

Update: 22 Mar, 2023 @ 11:02am

- Fixed bug that might have happened if a unit controller wasn't created because a unit transformed while part of a locked group.

- Updated the mod image.

Update: 20 Mar, 2023 @ 2:27pm

- Ranged units should now behave more intuitively. They will be more responsive to changes between ranged and melee mode. They will be less likely to move forward prematurely to shoot at enemies (though flat-firing units like Streltsi will still move forward if they don't have line of sight, so watch out for that).

- Flying units will somewhat prioritize other flying units when attack moving.

- Decreased the default redirect radius to 50. (You can configure this to your preferred value.)

Update: 18 Mar, 2023 @ 11:40am

- Ported from the the WH2 versrion of this mod
- Now uses the Save Bookmark 9 shortcut instead of the old shortcut (to avoid conflicts with AI General 3)
- The keyboard shortcuts menu for Save Bookmark 9 will say "Sv Bkmark 9 / Attack Move / Countercharge"
- Enabled the options for resume_attack_move_once_rallied and enable_during_siege_battles by default. You can turn these off in configuration.
- Note that this mod is still not smart about walls and such during siege battles (though it is a bit smarter than in WH2). I just worried that disabling this mod by default in siege battles might be causing confusion.
- If you use MCT, it will now allow you to change some config values during a battle instead of just in-between battles
- Minor bug fixes and value tweaks
- Removed some config options related to calculations that I might try to improve later

Note that an auto-unlock feature is not included here like the beta I tried to add to Aerial Pursuit for WH3. The proper functions are not available, and the workaround I was trying is too unreliable to be worth the effort.