Total War: WARHAMMER II

Total War: WARHAMMER II

Deadly Attack Dynamics
Showing 21-30 of 37 entries
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Update: 10 Jun, 2024 @ 6:07am

Fixed possible bug with penetration values set to 0 instead of a blank.

Update: 11 May, 2024 @ 1:49pm

50% damage to infantry/cavalry in base damage, 100% to monsters and 200% for artillery and guns. Excluded none-monster mounted lords and heroes.
Removed some duplicated values from some mods.
added Sea Nymphs mod compatibility

Update: 27 Apr, 2024 @ 6:39am

Added Marienburg Land Ships compatibility

Update: 21 Apr, 2024 @ 1:33am

Added some melee defence to shields and clan volkin unofficial compatibility.

Update: 12 Apr, 2024 @ 11:46am

Added more mods compatibility

Update: 16 Mar, 2024 @ 11:27am

Major Revision

Update: 6 Jan, 2024 @ 12:25pm

Update: 23 Oct, 2023 @ 4:56am

Removed land units alterations since moral revert.

Update: 12 Oct, 2023 @ 3:53am

Reverted moral changes back to vanilla

Update: 22 Sep, 2023 @ 12:16pm

Corrected Artillery miss-calculation which inflated artillery damage by about 10%