RimWorld

RimWorld

Guns Galore - Industrial Age I
Showing 11-20 of 21 entries
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Update: 22 Jun, 2023 @ 11:57am

- Updated to support CE version 1.4.5.3
- Fixed some weapon tags being improperly assigned

Update: 3 Jun, 2023 @ 7:23pm

[Auto-generated text]: Update on 6/3/2023 10:22:55 PM.

Update: 20 May, 2023 @ 2:32pm

- Rescaled turrets
- (CE) Fixed many weapons not having recoil values
- (CE) Fixed some weapons spawning with no reserve ammo

Update: 28 Apr, 2023 @ 4:20pm

Small sprite adjustments

Update: 15 Apr, 2023 @ 11:48am

[Auto-generated text]: Update on 4/15/2023 2:48:17 PM.

Update: 28 Mar, 2023 @ 6:15pm

- Minor balance changes

Update: 28 Mar, 2023 @ 11:18am

- Updated the research for the pistols, moving most back to "black powder revolvers."

Update: 25 Mar, 2023 @ 7:47pm

- Added ammo icons for the Maxim and Salvator-Dormus turrets, fixing an error that occurred if they ran out of steel.

Update: 22 Mar, 2023 @ 2:33pm

- Added Berdan M1868 Rifle
- Added bayonet variants for the Berdan 1870 & Berdan 1870 Cavalry, Chassepot 1866, Dreyse M1862, Gras M1874 & Gras M1874 Artillery, Jarmann M1884, M1884 Swedish, & M1884/87, Kammerlader M1860 & M1860/67 Army and Navy variants, Krag-Petersson, Krnka M1867, Mauser M1871 & M1871/84, Wanzl M1862/67, and Werndl-Holub M1867.
- Moved many rifles from the "Percussion breechloaders" technology to "Black powder rifles" as originally intended.
- Fixed some weapons not having a <WorkToMake> value

Update: 19 Mar, 2023 @ 12:45pm

[Auto-generated text]: Update on 3/19/2023 3:45:19 PM.