Darkest Dungeon®

Darkest Dungeon®

Modded Class: The Axolotl
Showing 11-20 of 43 entries
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Update: 16 Feb, 2024 @ 6:35pm

-- Fixed missing blue string on the Crystalline trinket [S.CHINESE]

Update: 17 Dec, 2023 @ 10:16pm

nothing changed!! don't worry about it :D

Update: 22 Oct, 2023 @ 3:35am

-- Added Korean translation (koreana & koreanb) by highway cat!

Update: 1 Sep, 2023 @ 7:10am

Update: 8 Aug, 2023 @ 5:24am

-- Added Russian translation, by Ordinary Person!

or at least I think it's added. I hope so, anyway.

Update: 6 Aug, 2023 @ 4:58am

Update: 5 Aug, 2023 @ 10:34pm

--- VER. 1.32 ----------------------

--- TRINKET: Mercenary Glove
| apparently I DIDN'T fix the accidental removal of the "vs Marked" buff rule on the CRT buff. But I decided to just keep it that way and nerf it to +4% (from +6%)

--- TRINKET: Breacher's Ōtsuchi
| i remembered that "on crit" trinket effects don't work on ripostes.

Update: 5 Aug, 2023 @ 6:29am

Update: 5 Aug, 2023 @ 6:14am

hotfix:
i accidentally removed the "vs marked" buff rule on mercenary glove's +crit buff
corrected bleed amount tooltips on serrated harpoon trinket

Update: 5 Aug, 2023 @ 5:38am

--- VER. 1.3 -----------------------

----- AXOLOTL
| Updated Survivalist (camping trainer) description
| Now gains an initial +2 SPD on Critical Hit
^ Riposte effect remains
^ May be affected by the cooldown removal from "Harpoon Gun" trinket
| Changed district to "House of the Yellow Hand"

.
----- COMBAT SKILLS

--- Upward Strike - Renamed to "Soar!"

--- Skewer
| Removed -40% DMG vs position 3 modifier (& the secret -100% DMG vs position 4)
| Bonus DMG vs Marked is now at a consistent +50%

--- Harpoon Throw
| Renamed to "Hunt Down"
| Buffed DMG mod to +50% [was +40%]
| Will now also disable Skewer (not like it'll make much of a difference, unless she has both skills equipped and gets pulled/moved to the front while effect is still active)

--- Grudge
| Debuffs now last for 3 turns

--- Riposte
| Base DMG mod set to +0%
^ activation via CRIT will apply the usual -40% DMG mod
| CRIT enabled, CRIT mod set to -200%.
| ACC buff on riposte miss now last twice as long [4 rds, instead of 2]
| ACC buff increased to +15 [was +10]

.
----- CAMPING SKILLS
--- Ambystomal Vigor
| Removed "+15% Bleed/Blight Resist" buff
| Now heals self for 25% of max HP

--- Rules of Assault
| Replaced with "Blow Off Steam"
^ heals 30 self stress + 20 if afflicted
^ 75% chance of a +10% crit buff remains
^ may stress others

--- Rules of Retort
| Replaced with "Heightened Reaction"
^ mostly the same, just without the ability to heal a companion's stress

.
----- TRINKETS

--- All Common to Very Rare trinkets are now limited to 2 each (from 3)
--- Removed CRIT debuff on Arm Wraps [Common]
--- Increased Debuff Chance buff for "Grudge" to +20% on Mercenary Glove [Uncommon]

--- Harpoon Gun [V. Rare]
| Buffed Ranged ACC buff to +15 [was +10]
| Added "+25% Armor Piercing Ranged Skills"
| Removed +5% CRT Ranged Skills
| Removed -50% DMG on Skewer
| Hidden "-50% Bleed amount" debuff stat now shown.

--- Serrated Harpoon [V.Rare]
| Nerfed +Bleed% vs Eldritch to +25% (from +35%)
| Adjusted bleed
^ Skewer: changed to 2 pts/rd for 3 rds
^ Hunt Down: changed to 4 pts/rd for 2 rds
| Removed "-50% Bleed amount if Harpoon Gun equipped" tooltip.

--- Color of Madness: Transfixed Hoodie
| Increased Riposte chance to 90% [was 67%]
| Now applies a -50% DMG mod on Riposte (now that it's base DMG mod is set to 0%)
| Changed Blight to 4 pts/rd for 1 rd [was 2 pts/rd for 2 rds]
| Removed self-stress on riposte

--- Ringmaster's Prizebox: Center of Attention
| Given a bit of a rework, but still sort of having the same function.
| Renamed to "Don't Make Me Angry"

--- Added Sunward Isles Trinket: Breacher's Otsuchi
| Find out yourself! (or until I update the mod to make changes to this trinket)

.
----- MISCELLANEOUS
| put some effort into trying to make the chinese translations up-to-date w/ the english one :>
^ I used g-translate, may come off as broken (or worse, unreadable)
| removed some unused tooltip buffs