Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Army Group North - 4 Player Coop Campaign (Updated 04.09.2024)
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Update: 19 May, 2023 @ 1:28am

Minor changes & fixes to all maps.
- Fixed so that player units no longer have a AI mark on their Unit icon.
- Revised & added enemy units to all maps.
- Also removed Panzer.II "Luchs" from all maps as it was not historically correct. Exchanged it with an earlier Panzer II version.

Update: 12 May, 2023 @ 3:07am

Minor fixes to "The Bastion" mission/map.
1. Removed the "AI" marker on unit icons on Crew members inside vehicles.

2. Fixed objectives (can no longer directly go and take the island). Have to complete prior objectives to complete mission.

3. Added some more challenges / enemy units on the map.

4. Fixed Player reinforcements (e.g. not receiving so many ammo trucks now).

Update: 10 May, 2023 @ 3:56pm

Minor tweaks/improvements to "The Bastion" map/mission.
1. Added looping music throughout the mission (can turn of music in-game if you find it immersion breaking or distracting)

2. Updated Player units to no longer have the "AI" mark on the unit icons.

3. Added a "lose" condition to the mission. (if all playable units are lost/dead).

Update: 10 May, 2023 @ 5:54am

1. Added completely new map & Mission called "The Bastion". It takes place on the 8th of September when the Germans arrived at the shores of lake Ladoga and took the town of Shlisselburg. Historically the island fortress of Shlisselburg did not fall to the Germans at this time but due to game play reasons I decided to make it the core objective of this mission.

2. Improved spawning of Self-propelled guns & artillery guns. For this and other maps. Added separate spawn waypoints for Self-propelled guns & artillery guns so that they do not get damaged when spawning with other units (e.g. Tanks that could spawn directly on top of the guns and damage them).

Update: 8 May, 2023 @ 3:18pm

Small quality of life improvements & general fixes. Only to 1st & 2nd maps/missions.

1. Fixed German reinforcements for end phase of both missions, to make you better prepared for the Soviet counter-offensive.
2. Fixed preparation time on final phases of both 1st & 2nd missions by adding a few more minutes of preparation time. This should give you sufficient time to fortify your positions with the reinforcements you receive.
3. Also fixed on second map/mission so that the Soviets now attack after the preparation timer ends (made a mistake so that they started their attack/counter-offensive before preparation timer ended, now fixed and works properly).
4. Added so that you receive more medics during the missions and not just the first ones at the start of the missions.

Update: 8 May, 2023 @ 12:17pm

Update: 13 Apr, 2023 @ 9:17am

Update: 13 Apr, 2023 @ 6:03am

Update: 13 Apr, 2023 @ 3:51am

Update: 13 Apr, 2023 @ 3:36am