Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Spun Off Colored Squares Variants
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Update: 14 Aug @ 8:42pm

Isocolored Squares:
- Fix an argument out of range exception that occurs if the module was reset, without resetting the debug search handler.

Update: 23 Apr, 2024 @ 8:34pm

Perspecticolored Squares:
- Adjust preference on viewing on target angles.
-- The module will now prefer displaying the board whose target angle is closer to the angle when looked at.

Update: 13 Oct, 2023 @ 10:27am

Perspecticolored Squares (MAJOR CHANGES):
- Change how the module generates its iterations, AGAIN.
-- Module now generates 3 iterations now rather than 4.
-- Each piece will now move once per iteration, and cannot end on a location that is already visited, by another piece or itself, regardless of what iteration it is.
-- Make the color swap rule extend out to all iterations.
- Disable the reset mechanic for this module, entirely.
MANUAL REPRINT REQUIRED
Perspecticolored Squares (MISC CHANGES):
- Add an ambiguity checker for this...
-- I swear, not solving this is one curse. Forgetting that multiple solutions exist is another.
- Correct presses can now be deselected to view the squares in that position again.
- Fix TP colorblind mode blanking out the entire module, requiring a tilt to restore colors.

Update: 11 Aug, 2023 @ 6:31pm

Hotfix.
Perspecticolored Squares:
- Update PDF.
- Make the angle detection more forgiving.

Update: 11 Aug, 2023 @ 6:12pm

MAJOR CHANGES
Both of these are requested by Panpotes (Xel).
Isocolored Squares:
- Strike the user at 5 moves rather than 15.
-- This is to reduce the cheese potential of blindly pressing buttons, hoping for a solve.
- (MISC) Add an instance where 0 of a particular color can show up.
Perspecticolored Squares:
- Change the mechanics of the module ENTIRELY.
-- MANUAL REPRINT REQUIRED.
- (MISC) Fix logging issue involving the spelling of the name.

Update: 26 Jul, 2023 @ 7:59pm

Is this a parallel universe? I don't remember these sitting around...
MAJOR CHANGES
Add another Colored Squares variant:
Perspecticolored Squares
- This is not the Bicolored Squares that I think it is.
Overcolored Squares:
- Requested by Blan, Change the solve procedure to now require more presses at once, rather than one at a time.
-- The number of stages has dropped drastically after the first press from 15 consistent to now random 3 - 15, with fewer stages occurring more frequently.
- MANUAL REPRINT IS REQUIRED
MISC CHANGES DENOTED UNDERNEATH HERE:
Bicolored Squares:
- Try to strike the user if there are no possible valid serial characters to form.
-- This was missing when this was released. And I forgot. Sorry Blan.

Update: 8 May, 2023 @ 11:18am

Somehow twisting it could be ok. Except it only works like 50% of the time. Maybe a lot less now since... You know.
Bicolored Squares:
- Implement the second part of the autosolver.
-- This part usually takes longer due to how the solution checker works.
- Minor logging fixes.
Isocolored Squares:
- Attempt to fix an issue involving rule 5 being basically free.

Update: 3 Apr, 2023 @ 12:02pm

Hotfix #3.
Bicolored Squares:
- Actually fix the issue involving accepting valid serial number combinations.
- And ensure the logging is correct when resetting back to the initial solve state.

Update: 3 Apr, 2023 @ 11:11am

Hotfix #2. +2 to the counter for slipped mistakes.
Isocolored Squares:
- Re-enable interactions after a strike, after forgetting to account after 15 moves.
Bicolored Squares:
- Clear lingering entries upon striking.

Update: 2 Apr, 2023 @ 10:57am

Hotfix. Replace PDFs with relevant manuals.