Conquest of Elysium 5

Conquest of Elysium 5

Conquest of Elysium 5 Large Overhaul
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Update: 21 Apr, 2023 @ 7:26pm

Conflux summoning was a little too good for value, now summons less elementals. Hoburg Manufactory ritual now requires an engineer general to cast.

Update: 20 Apr, 2023 @ 3:25pm

More misc balance changes. Notably, Maharaja can now use enlighten humans at towns in addition to cities. Fix for the Kobold Deep/Forest dragon rituals to prevent multiple dragons being able to be summoned at one location when dragons wander to other tiles.

Update: 17 Apr, 2023 @ 10:41pm

Balance pass, small adjustments in unit/ritual costs.

Update: 17 Apr, 2023 @ 1:43pm

Small update. Adjusted temple creation event at game start to not include sea temples.

Update: 16 Apr, 2023 @ 6:04pm

Pretty much a re-work of Senator's content. A bug-fix for the old battlefield event so they won't respawn on the same terrain if used for a ritual. Added Raise Legion to Markgraf rituals. Added a minimal distance between new temple cities for the Priest King.

Update: 14 Apr, 2023 @ 9:47am

Balance adjustments for Senator Fabled Hero. Most rituals have been reduced in cost, and labyrinth ritual now awards a cache of gold instead of a magic item.

Update: 13 Apr, 2023 @ 6:50pm

Priest King update - A new tier 3 ritual has been added using slaves as a resource. Founds a new temple city + a bless effect at an Old Battlefield. Event that creates Old battlefields is now limited to strictly human corpses since they were appearing too frequently in games with kobolds/hoburgs. Other small misc updates to AI hints.

Update: 11 Apr, 2023 @ 2:10pm

Barbarian update - new ritual that can build additional warcamps on the ruins of cities/towns + summon a small army of units led by a commander. Some of the units summoned may unlock new mercenary recruitment offers.

Update: 10 Apr, 2023 @ 7:44pm

Non-update - just correcting typos

Update: 10 Apr, 2023 @ 7:10pm

Large Update. Details will be added to class specific discussion posts.