Arma 3
Modular Warehouse Parts
Showing 1-9 of 9 entries
Update: 22 Dec, 2024 @ 9:01pm

-Add visual LODs
-Fix ceiling having erroneous collision & interaction with PhysX objects underneath it

Update: 18 Dec, 2024 @ 1:00pm

Fixed snapping not working with Modular Shoothouse loaded (CfgFunction function name overlap)

Update: 17 Dec, 2024 @ 2:57pm

- Added remastered assets
- Changed subcategory names

Update: 19 Mar, 2024 @ 11:22am

Assets have had their textures updated and classnames changed. Backwards compatibility is maintained, but now the objects are compatible with TB for terrain makers

Update: 20 Aug, 2023 @ 8:06am

Fix for garage doors not passable by vehicles

Update: 16 Aug, 2023 @ 6:53pm

Added ability to toggle the snapping feature on and off by turning on/off the translation grid (Thank you Ampersand!)

Update: 14 May, 2023 @ 10:17am

Add support/pole object w/ editor preview image.

Update: 10 Apr, 2023 @ 10:47am

v1.1:
Added Snapping functionality (Thanks to Ampersand!)

Update: 5 Apr, 2023 @ 9:35pm

V1 Initial