Fraymakers

Fraymakers

Michelangelo
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Update: 14 Jun, 2023 @ 3:27pm

1.0.6

-Added more endlag to Side Special in the air.

Update: 14 Jun, 2023 @ 3:02pm

1.0.5

-SFX added to Neutral Special. Hitbox sizes adjusted.
-Weight increased.
-Removed projectile reflection on Strong Forward.

Update: 5 Jun, 2023 @ 8:03pm

1.0.4

-Increased knockback of side special.
-Increased Up Special vertical distance.

Update: 23 May, 2023 @ 8:32pm

1.0.3

-Up tilt increased end lag, active frames, and hitbox size.
-Down tilt increased end lag and active frames.
-Down Special in the air now has heavy landing lag.
-Side Special has more end lag.

Update: 22 May, 2023 @ 8:19pm

1.0.2

-Jab 2 reduced startup frames. Increased hitbox size.
-Jab 3 reduced startup frames. Increased knockback, hitbox size, and damage.
-Dash attack changed angle. Increased active frames. Reduced knockback, startup, and end lag.
-Forward tilt changed angle. Reduced damage. Increased active frames.
-Up tilt angle changed. Reduced damage, hitbox size, and active frames.
-Down tilt angle and hitbox changed. Reduced active frames, knockback, and damage.
-Strong forward reduced start up frames and knockback. Increased end lag.
-Strong Up angle changed. Reduced hitbox and knockback. Increased active frames, end lag, and damage.
-Strong Down angle changed. Increased damage.
-Neutral Aerial hitbox size reduced.
-Forward Aerial start up increased. End lag reduced.
-Back Aerial reduced hitbox size, start up frames. Increased end lag.
-Down Aerial reduced hitbox size and damage.
-Special Neutral now launches the enemy up on the last hit.
-Special Side hitbox size, damage, and knockback reduced. Increased end lag. Angle changed.
-Special Up fixed it from launching enemy characters downwards on occasion.
-All throws have reduced damage.

Update: 23 Apr, 2023 @ 7:49pm

1.0.1

-Extended the amount of frames on ledge grab of Up Special.

Update: 15 Apr, 2023 @ 11:37am

1.0.0