Fraymakers

Fraymakers

Bender
Showing 11-20 of 26 entries
< 1  2  3 >
Update: 6 May, 2023 @ 7:26pm

1.1.35
Just had to fix a few oddities, but things are how they are intended now from previous updates.

Update: 6 May, 2023 @ 5:53pm

1.1.3
- Changed the ingame render to match the one on the workshop thumbnail for this
- Side Special can no longer be turned after startup
- Down Strong is quicker, but no longer a multihit move and only does 7% but it sends the opponents up and is a good combo tool now

Update: 5 May, 2023 @ 10:23pm

1.1.2
- Neutral Special's final hitbox does 9% instead of 14% and has less base knockback
- Side Special overall does less damage and has less base knockback
- Animations and hitboxes for crouch adjusted

Update: 4 May, 2023 @ 8:43pm

1.1.1
- Down Special now does only 25% and sends sideways instead of to the top and had less knockback, but also way less endlag on it
- Down Air’s spike has less knockback now, now killing at later percents
- Aerial Up Special’s height is nerfed with now both the grounded and aerial versions going the same height
- Major Down Tilt rework

New Down Tilt properties:
There are two parts to this attack with the second one being inputted by pressing the attack button again.
First hit is weak, but quick, coming out at frame 4 and has 30% chance of tripping you which could to lead to beneficial tech situations for Bender making this a great poking tool.
Second hit is the stronger part which knocks you away and also pushes Bender back a bit if the hitbox connects.

Update: 2 May, 2023 @ 8:51pm

1.1.0
- Adjusted animations for Down Tilt, Neutral Special and ledge jump

Update: 30 Apr, 2023 @ 9:42pm

1.0.9
- Slightly repositioned the energy dust on Bender’s side special
- Side special now stall in the air for a few frames so Bender doesn’t automatically skip to the attack portion if he short hops

Update: 27 Apr, 2023 @ 7:55pm

1.0.8
- Fixed hitbox of Down Special to be smaller like I intended earlier
- Added custom energy dust effect for grounded Side Special
- NEW palette color: “Zombie” which includes Bender having no eyes and mouth
- Aerial Up Special stalls better now so you’re less likely to SD trying to recover from very low below the stage

Update: 25 Apr, 2023 @ 5:42pm

1.0.7
- Fixed hurtbox on idle animation and other animations

Update: 23 Apr, 2023 @ 5:28pm

1.0.6
- Adjusted one of Bender’s voice lines for his assist call
- Overall adjusted animations in terms of positioning

Update: 22 Apr, 2023 @ 12:56pm

1.0.55
Forgot about this part
- Adjusted stand animation to look more normal.